Add Skillchecks for Magical Talents (#25)

* initial implementation of spells

* added return list of spells. Moved them into seperate json

* added _some_ chants, restructuring data from spells

* added more chants, added command for getting info

* added related messages, added skillcheck for spells (cast)

* better error handling, added chant command

* (fix) Chants were referring to spells

* cleanup testing variables and code

* updated README

* fixed storage location issues and minor bugs

* removed db storage location

* rc1

* (fix) chants_title

* (fix) Uncaught ReferenceError: Discord is not defined

* (fix) more reference errors

Co-authored-by: Marcus Netz <marcus.netz@godyo.com>
This commit is contained in:
2021-04-28 19:33:30 +02:00
committed by GitHub
parent b49873e1d4
commit 23418bbc60
22 changed files with 656 additions and 193 deletions

View File

@ -1,24 +1,27 @@
const globals = require('../globals');
const { getAttributeLevels } = require("@dsabot/getAttributeLevels");
const { getAttributeLevels } = require('@dsabot/getAttributeLevels');
const getSkill = ({ Character: Character = [], args: args = [] } = {}) => {
let skill_entry = globals.Talente.find(skill => skill.id.toLowerCase() === args[0].toLowerCase()) ||
globals.Talente.find(skill => skill.name.toLowerCase() === args[0].toLowerCase());
let skill_entry =
globals.Talente.find(skill => skill.id.toLowerCase() === args[0].toLowerCase()) ||
globals.Talente.find(skill => skill.name.toLowerCase() === args[0].toLowerCase());
if (!skill_entry) { return; }
if (!skill_entry) {
return;
}
let Level = 0; // This is the minimum attributes value.
let cSkill = Character.skills.find(skill => skill.id === skill_entry.id) || {};
if (cSkill) {
Level = cSkill.level || 0;
}
let Name = globals.Talente.find(skill => skill.id === skill_entry.id).name;
let Attributes = getAttributeLevels(skill_entry.values, Character);
let Level = 0; // This is the minimum attributes value.
let cSkill = Character.skills.find(skill => skill.id === skill_entry.id) || {};
if (cSkill) {
Level = cSkill.level || 0;
}
let Name = globals.Talente.find(skill => skill.id === skill_entry.id).name;
let Attributes = getAttributeLevels(skill_entry.values, Character);
return {
Name: Name,
Level: Level,
Attributes: Attributes
};
return {
Name: Name,
Level: Level,
Attributes: Attributes,
};
};
module.exports = { getSkill };