Update to latest development branch (#6)
* fixing typos * merge Dynamic commands (#3) * Update README.md * Update README.md * fixing typos * dynamically read new commands inside folder. * eslint, update package.json due to moving files Co-authored-by: Marcus Netz <marcus.netz@godyo.com> * fix talent checking on empty arguments list * Origin/message embed (#4) * add first embedded message on tp.js * move db from message commands * fix missing arguments list, add need_args * add global Message Replies. * add more global Message Replies. * more embedded messages. fixing string * missing comma * adding a few more strings on talents. Co-authored-by: Marcus Netz <marcus.netz@godyo.com> * fixing creating from json file * bugfix: db not defined * possible fix for nonworking talent? * fix double msg * fix: aliases are now being used * change: show command displays now some character attributes * added various aliases to commands, added global strings. * added melee combat rolling. * removed purse from creation of character * added attack command to bring some combat features. * added weapons command, renamed some command files. * updated README for new commands Co-authored-by: Marcus Netz <marcus.netz@godyo.com>
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39
commands/Show.js
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39
commands/Show.js
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// eslint-disable-next-line no-unused-vars
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const globals = require('../globals')
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const Discord = require('discord.js')
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const db = globals.db
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module.exports = {
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name: 'show',
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description: '',
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aliases: [],
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usage: '',
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needs_args: false,
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async exec(message, args) {
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try {
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db.find({
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user: message.author.tag,
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}, function(err, docs) {
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if (!docs.length > 0) {
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return message.reply(globals.Replies.find(r => r.id === 'NOENTRY').string);
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}
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else {
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let gender
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if (docs[0].character.sex == 'female') { gender = '♀️' }
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else { gender = '♂️' }
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const Reply = new Discord.MessageEmbed()
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Reply.setColor('#0099ff')
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Reply.setTitle(gender + ' ' + docs[0].character.name)
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Reply.setDescription(docs[0].character.age + ' Jahre, ' + docs[0].character.race + '/' + docs[0].character.culture)
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Reply.addField(docs[0].character.professionname, docs[0].character.xp.startinglevel)
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message.reply( Reply );
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}
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});
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}
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catch (e) {
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throw e;
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}
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},
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};
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