various bugfixing in attribute.js

This commit is contained in:
Marcus Netz
2020-11-24 21:42:24 +01:00
parent 7f4b139811
commit 6e968f2e19
3 changed files with 62 additions and 58 deletions

View File

@ -2,23 +2,24 @@ const globals = require('../globals')
module.exports = async (message, args, db) => {
try {
// user calls without arguments.
if (!args) {
if (!args[0]) {
message.reply('Bitte gib mir ein Attributswert, oder das Attribut auf welches du würfeln möchtest.')
return
}
let level = 8
// user calls with text.
if (isNaN(args[0])) {
db.find({
let attributename
await db.find({
user: message.author.tag,
}, function (err, docs) {
}, async function (err, docs) {
// user calls with text. need to gather info from database
if (isNaN(args[0])) {
if (!docs.length > 0) {
message.reply('Sorry, Für dich habe ich keinen Eintrag 😥\n' +
'Bitte gib mir den Attributswert, auf welchen du würfeln möchtest.');
return
} else {
let attributename
// try to get id of short formatted attributes.
if (args[0].length == 2) {
for (let i in globals.Werte) {
@ -27,23 +28,19 @@ module.exports = async (message, args, db) => {
} else {
attributename = args[0].toLowerCase();
}
for (let i in docs[0].character.attributes) {
if (docs[0].character.attributes[i].id == attributename) level = docs[0].character.attributes[i].level;
}
}
});
} else {
level = args[0];
}
const countOccurrences = (arr, val) => arr.reduce((a, v) => (v === val ? a + 1 : a), 0);
let dice = []
dice.push(Math.floor(Math.random() * 20) + 1);
if (dice[0] == 1 || dice[0] == 20) {
dice.push(Math.floor(Math.random() * 20) + 1);
}
// handle crits
if (countOccurrences(dice, 1) == 2) {
message.reply('Du hast einen kritischen Erfolg erzielt (' + dice.join(', ') + ')! 🎉🥳🎆');
@ -52,8 +49,7 @@ module.exports = async (message, args, db) => {
message.reply('Du hast einen Patzer (' + dice.join(', ') + ')! 😭 Viel Erfolg beim nächsten mal!')
return
}
if ((dice.length == 2 && dice[1] <= level) || (dice.length == 1 && dice[0] <= level)) {
if ((dice.length == 2 && dice[0] != 20 && dice[1] <= level) || (dice.length == 1 && dice[0] <= level)) {
if (attributename) {
message.reply('Du hast die Probe auf ' + attributename + ' (Stufe ' + level + ') bestanden.\n' +
'Deine 🎲: ' + dice.join(', '))
@ -70,7 +66,7 @@ module.exports = async (message, args, db) => {
'Deine 🎲: ' + dice.join(', '))
}
}
});
} catch (e) {
throw e;
}

View File

@ -9,8 +9,14 @@ const tp = require('./tp');
const talent = require('./talent');
const skill = require('./skill');
const createFromFile = require('./createFromFile');
const {kopf, zahl, heads, tails} = require('./HeadsOrTails');
const {attribute, eigenschaft, e, a} = require('./attribute')
const kopf = require('./HeadsOrTails');
const zahl = require('./HeadsOrTails');
const heads = require('./HeadsOrTails');
const tails = require('./HeadsOrTails');
const e = require('./attribute')
const ew = require('./attribute')
const a = require('./attribute')
const attr = require('./attribute')
require('dotenv').config();
const cmdprefix = process.env.CMDPREFIX || '!';
@ -30,8 +36,8 @@ const commands = {
tails,
e,
a,
attribute,
eigenschaft
attr,
ew
};
const Datastore = require('nedb'),

View File

@ -1,18 +1,20 @@
// eslint-disable-next-line no-unused-vars
module.exports = async (message, args, db) => {
let command = args.join('')
let arguments = args.join('')
let regex = /\s?[DdWw]\s?/;
command = command.split(regex);
arguments = arguments.split(regex);
if (command.length == 2){
let numberOfDice = command[0];
let diceValues = command[1];
if (arguments.length == 2){
let numberOfDice = arguments[0];
let diceValues = arguments[1];
let roll = [];
for (let i = 0; i<numberOfDice; i++) {
let a = Math.floor(Math.random() * diceValues) + 1;
roll.push(a)
}
message.reply('Das waren deine 🎲 für ' + command.join('').toUpperCase() + ':' + roll.join(', ') + '.')
if(numberOfDice=1) { let msg = 'n'}
else { let msg = ' ' + numberOfDice;}
message.reply('Das sind deine Ergebnisse für deine' + msg +' ' + diceValues + '-seitigen 🎲: ' + roll.join(', ') + '.')
}
else { message.reply('Leider kann ich damit nichts anfangen. Bitte noch einmal so probieren:\n'+
'!roll <Anzahl> W <Augenzahl>')}