@ -1,5 +1,4 @@
|
|||||||
const globals = require('../globals');
|
const globals = require('../globals');
|
||||||
//const Random = require('random');
|
|
||||||
const { roll } = require('@dsabot/Roll');
|
const { roll } = require('@dsabot/Roll');
|
||||||
const { findMessage }= require('@dsabot/findMessage');
|
const { findMessage }= require('@dsabot/findMessage');
|
||||||
|
|
||||||
@ -11,9 +10,7 @@ module.exports = {
|
|||||||
needs_args: false,
|
needs_args: false,
|
||||||
|
|
||||||
async exec(message, args) {
|
async exec(message, args) {
|
||||||
//Random.use(message.author.tag);
|
const coin = roll(1,2,message.author.tag).dice;
|
||||||
const coin = roll(1,2,message.author.tag).dice; //Random.int(0, 1);
|
|
||||||
// message.reply('Die Münze bleibt auf **' + globals.Coin[coin] + '** liegen.');
|
|
||||||
message.reply(`${findMessage('HEADS_OR_TAILS')} **${globals.Coin[(coin-1)]}**.`);
|
message.reply(`${findMessage('HEADS_OR_TAILS')} **${globals.Coin[(coin-1)]}**.`);
|
||||||
},
|
},
|
||||||
};
|
};
|
@ -1,6 +1,6 @@
|
|||||||
const globals = require('../globals');
|
const globals = require('../globals');
|
||||||
const Discord = require('discord.js');
|
const Discord = require('discord.js');
|
||||||
|
const { Capitalize } = require('@dsabot/Capitalize');
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
name: 'talents',
|
name: 'talents',
|
||||||
@ -10,27 +10,33 @@ module.exports = {
|
|||||||
needs_args: false,
|
needs_args: false,
|
||||||
|
|
||||||
async exec(message, args) {
|
async exec(message, args) {
|
||||||
const fields = [];
|
|
||||||
for (const i in globals.TalentKategorien) {
|
|
||||||
const ability = [];
|
|
||||||
for (const a in globals.Talente) {
|
|
||||||
if (globals.Talente[a].categoryid == i) {
|
|
||||||
ability.push(globals.Talente[a].id.charAt(0).toUpperCase() + globals.Talente[a].id.slice(1));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ability.sort();
|
|
||||||
fields.push(ability);
|
|
||||||
}
|
|
||||||
|
|
||||||
const Embed = new Discord.MessageEmbed()
|
const Embed = new Discord.MessageEmbed()
|
||||||
.setColor('#0099ff')
|
.setColor('#0099ff')
|
||||||
.setTitle('Talentübersicht')
|
.setTitle('Talentübersicht')
|
||||||
.setDescription('Das sind die Talente, die ich kenne:');
|
.setDescription('Das sind die Talente, die ich kenne:');
|
||||||
for (const i in fields) {
|
for (let Talent of GenerateTalentList()) {
|
||||||
Embed.addField(globals.TalentKategorien[i], fields[i].join('\n'), true);
|
Embed.addField(Talent.Category, Talent.Talents.join('\n'), true);
|
||||||
}
|
}
|
||||||
message.author.send(
|
message.author.send(
|
||||||
Embed,
|
Embed,
|
||||||
);
|
);
|
||||||
},
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
const GenerateTalentList = () => {
|
||||||
|
const Categories = globals.TalentKategorien;
|
||||||
|
const Talents = globals.Talente;
|
||||||
|
const TalentList = [];
|
||||||
|
|
||||||
|
Categories.forEach(Category => {
|
||||||
|
TalentList.push({
|
||||||
|
Category: Category,
|
||||||
|
Talents: Talents.filter(Talent => Talent.categoryid === Categories.indexOf(Category))
|
||||||
|
.map(Talent => Capitalize(Talent.id))
|
||||||
|
.sort()
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
return TalentList.sort();
|
||||||
};
|
};
|
@ -1,5 +1,6 @@
|
|||||||
const globals = require('../globals');
|
const globals = require('../globals');
|
||||||
const Discord = require('discord.js');
|
const Discord = require('discord.js');
|
||||||
|
const { Capitalize } = require('@dsabot/Capitalize');
|
||||||
|
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
@ -10,27 +11,31 @@ module.exports = {
|
|||||||
needs_args: false,
|
needs_args: false,
|
||||||
|
|
||||||
async exec(message, args) {
|
async exec(message, args) {
|
||||||
let fields = [];
|
|
||||||
for (let CombatTechnique in globals.CombatTechniques) {
|
|
||||||
let Weapons = [];
|
|
||||||
for (let Weapon in globals.Weapons) {
|
|
||||||
if (globals.Weapons[Weapon].combattechnique == globals.CombatTechniques[CombatTechnique].id) {
|
|
||||||
Weapons.push(globals.Weapons[Weapon].id.charAt(0).toUpperCase() + globals.Weapons[Weapon].id.slice(1));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Weapons.sort();
|
|
||||||
fields.push(Weapons);
|
|
||||||
}
|
|
||||||
|
|
||||||
const Embed = new Discord.MessageEmbed()
|
const Embed = new Discord.MessageEmbed()
|
||||||
.setColor('#0099ff')
|
.setColor('#0099ff')
|
||||||
.setTitle('Waffenübersicht')
|
.setTitle('Waffenübersicht')
|
||||||
.setDescription('Folgende Waffen können für einen Angriff genutzt werden:');
|
.setDescription('Folgende Waffen können für einen Angriff genutzt werden:');
|
||||||
for (let i in fields) {
|
for (let Technique of GenerateWeaponList()) {
|
||||||
Embed.addField(globals.CombatTechniques[i].name, fields[i].join('\n'), true);
|
Embed.addField(Technique.Technique_Name, Technique.Weapons.join('\n'), true);
|
||||||
}
|
}
|
||||||
message.author.send(
|
message.author.send(
|
||||||
Embed,
|
Embed,
|
||||||
);
|
);
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const GenerateWeaponList = () => {
|
||||||
|
let WeaponList = [];
|
||||||
|
const Techniques = globals.CombatTechniques;
|
||||||
|
const Weapons = globals.Weapons;
|
||||||
|
|
||||||
|
Techniques.forEach(Technique => {
|
||||||
|
WeaponList.push({
|
||||||
|
Technique_Name: Technique.name,
|
||||||
|
Weapons: Weapons.filter(Weapon => Weapon.combattechnique === Technique.id)
|
||||||
|
.map(Weapon => Capitalize(Weapon.id))
|
||||||
|
});
|
||||||
|
});
|
||||||
|
return WeaponList.sort();
|
||||||
|
};
|
||||||
|
|
||||||
|
5
functions/Capitalize.js
Normal file
5
functions/Capitalize.js
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
const Capitalize = (Word = 'none') => {
|
||||||
|
return Word[0].toUpperCase() + Word.substring(1);
|
||||||
|
};
|
||||||
|
|
||||||
|
module.exports = { Capitalize };
|
@ -176,7 +176,7 @@ const MeleeWeapons = [
|
|||||||
{ id: 'thorwalerschild', name: 'Thorwalerschild', dice: 1, diemodificator: 1, at_mod: -5, pa_mod: 2, article: 2, DmgThreshold: 16, combattechnique: 'schilde'},
|
{ id: 'thorwalerschild', name: 'Thorwalerschild', dice: 1, diemodificator: 1, at_mod: -5, pa_mod: 2, article: 2, DmgThreshold: 16, combattechnique: 'schilde'},
|
||||||
{ id: 'grossschild', name: 'Großschild', dice: 1, diemodificator: 1, at_mod: -6, pa_mod: 3, article: 2, DmgThreshold: 16, combattechnique: 'schilde'},
|
{ id: 'grossschild', name: 'Großschild', dice: 1, diemodificator: 1, at_mod: -6, pa_mod: 3, article: 2, DmgThreshold: 16, combattechnique: 'schilde'},
|
||||||
{ id: 'barbarenschwert', name: 'Barbarenschwert', dice: 1, diemodificator: 5, at_mod: -1, pa_mod: -1, article: 2, DmgThreshold: 15, combattechnique: 'schwerter'},
|
{ id: 'barbarenschwert', name: 'Barbarenschwert', dice: 1, diemodificator: 5, at_mod: -1, pa_mod: -1, article: 2, DmgThreshold: 15, combattechnique: 'schwerter'},
|
||||||
{ id: 'entermesser', name: 'Entermesser', dice: 1, diemodificator: 3, at_mod: 0, pa_mod: -1, article: 2, DmgThreshold: 15, ombattechnique: 'schwerter'},
|
{ id: 'entermesser', name: 'Entermesser', dice: 1, diemodificator: 3, at_mod: 0, pa_mod: -1, article: 2, DmgThreshold: 15, combattechnique: 'schwerter'},
|
||||||
{ id: 'haumesser', name: 'Haumesser', dice: 1, diemodificator: 3, at_mod: 0, pa_mod: -1, article: 2, DmgThreshold: 15, combattechnique: 'schwerter'},
|
{ id: 'haumesser', name: 'Haumesser', dice: 1, diemodificator: 3, at_mod: 0, pa_mod: -1, article: 2, DmgThreshold: 15, combattechnique: 'schwerter'},
|
||||||
{ id: 'khunchomer', name: 'Khunchomer', dice: 1, diemodificator: 4, at_mod: 0, pa_mod: 0, article: 3, DmgThreshold: 15, combattechnique: 'schwerter'},
|
{ id: 'khunchomer', name: 'Khunchomer', dice: 1, diemodificator: 4, at_mod: 0, pa_mod: 0, article: 3, DmgThreshold: 15, combattechnique: 'schwerter'},
|
||||||
{ id: 'kurzschwert', name: 'Kurzschwert', dice: 1, diemodificator: 2, at_mod: 0, pa_mod: 0, article: 2, DmgThreshold: 15, combattechnique: 'schwerter'},
|
{ id: 'kurzschwert', name: 'Kurzschwert', dice: 1, diemodificator: 2, at_mod: 0, pa_mod: 0, article: 2, DmgThreshold: 15, combattechnique: 'schwerter'},
|
||||||
@ -191,7 +191,7 @@ const MeleeWeapons = [
|
|||||||
{ id: 'kampfstab', name: 'Kampfstab', dice: 1, diemodificator: 2, at_mod: 0, pa_mod: 2, article: 0, DmgThreshold: 15, combattechnique: 'stangenwaffen'},
|
{ id: 'kampfstab', name: 'Kampfstab', dice: 1, diemodificator: 2, at_mod: 0, pa_mod: 2, article: 0, DmgThreshold: 15, combattechnique: 'stangenwaffen'},
|
||||||
{ id: 'magierstablang', name: 'Magierstab: Lang', dice: 1, diemodificator: 2, at_mod: -1, pa_mod: 2, article: 0, DmgThreshold: 16, combattechnique: 'stangenwaffen'},
|
{ id: 'magierstablang', name: 'Magierstab: Lang', dice: 1, diemodificator: 2, at_mod: -1, pa_mod: 2, article: 0, DmgThreshold: 16, combattechnique: 'stangenwaffen'},
|
||||||
{ id: 'speer', name: 'Speer', dice: 1, diemodificator: 4, at_mod: 0, pa_mod: 0, article: 0, DmgThreshold: 15, combattechnique: 'stangenwaffen'},
|
{ id: 'speer', name: 'Speer', dice: 1, diemodificator: 4, at_mod: 0, pa_mod: 0, article: 0, DmgThreshold: 15, combattechnique: 'stangenwaffen'},
|
||||||
{ id: 'zweililien', name: 'Zweililien', dice: 1, diemodificator: 4, at_mod: 0, pa_mod: 0, article: 3, DmgThreshold: 15, ombattechnique: 'stangenwaffen'},
|
{ id: 'zweililien', name: 'Zweililien', dice: 1, diemodificator: 4, at_mod: 0, pa_mod: 0, article: 3, DmgThreshold: 15, combattechnique: 'stangenwaffen'},
|
||||||
{ id: 'anderthalbhaender', name: 'Anderthalbhänder', dice: 1, diemodificator: 6, at_mod: 0, pa_mod: 0, article: 0, DmgThreshold: 14, combattechnique: 'zweihandschwerter'},
|
{ id: 'anderthalbhaender', name: 'Anderthalbhänder', dice: 1, diemodificator: 6, at_mod: 0, pa_mod: 0, article: 0, DmgThreshold: 14, combattechnique: 'zweihandschwerter'},
|
||||||
{ id: 'doppelkhunchomer', name: 'Doppelkhunchomer', dice: 2, diemodificator: 3, at_mod: 0, pa_mod: -2, article: 3, DmgThreshold: 14, combattechnique: 'zweihandschwerter'},
|
{ id: 'doppelkhunchomer', name: 'Doppelkhunchomer', dice: 2, diemodificator: 3, at_mod: 0, pa_mod: -2, article: 3, DmgThreshold: 14, combattechnique: 'zweihandschwerter'},
|
||||||
{ id: 'grossersklaventod', name: 'Großer Sklaventod', dice: 2, diemodificator: 6, at_mod: 0, pa_mod: -2, article: 3, DmgThreshold: 14, combattechnique: 'zweihandschwerter'},
|
{ id: 'grossersklaventod', name: 'Großer Sklaventod', dice: 2, diemodificator: 6, at_mod: 0, pa_mod: -2, article: 3, DmgThreshold: 14, combattechnique: 'zweihandschwerter'},
|
||||||
|
Reference in New Issue
Block a user