Merge pull request #15 from TobenderZephyr/cleanup

(fix) Attributes command did not work after refactoring
This commit is contained in:
2021-04-18 18:38:26 +02:00
committed by GitHub

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@ -1,10 +1,6 @@
const globals = require('../globals'); const globals = require('../globals');
const { const { CountOccurences } = require('@dsabot/CountOccurences');
CountOccurences const { findMessage } = require('@dsabot/findMessage');
} = require('@dsabot/CountOccurences');
const {
findMessage
} = require('@dsabot/findMessage');
const Random = require('random'); const Random = require('random');
const db = globals.db; const db = globals.db;
@ -16,18 +12,23 @@ module.exports = {
needs_args: true, needs_args: true,
async exec(message, args) { async exec(message, args) {
try { try {
let level = 8; let Attribute;
let attributename; let AttributeName;
let Level = 8;
await db.find({ await db.find({
user: message.author.tag, user: message.author.tag,
}, async function (err, docs) { }, async (err, docs) => {
// user calls with text. need to gather info from database // user calls with text, let's look him up in the database.
if (isNaN(args[0])) { if (isNaN(args[0])) {
HandleNamedAttributes(); Attribute = HandleNamedAttributes({
Character: docs[0].character,
args: args
});
AttributeName = Attribute.Name;
Level = Attribute.Level;
} else { } else {
level = args[0]; Level = args[0];
} }
Random.use(message.author.tag); Random.use(message.author.tag);
@ -44,19 +45,19 @@ module.exports = {
message.reply('Du hast einen Patzer (' + dice.join(', ') + ')! 😭 Viel Erfolg beim nächsten mal!'); message.reply('Du hast einen Patzer (' + dice.join(', ') + ')! 😭 Viel Erfolg beim nächsten mal!');
return; return;
} }
if ((dice.length == 2 && dice[0] != 20 && dice[1] <= level) || (dice.length == 1 && dice[0] <= level)) { if ((dice.length == 2 && dice[0] != 20 && dice[1] <= Level) || (dice.length == 1 && dice[0] <= Level)) {
if (attributename) { if (AttributeName) {
message.reply('Du hast die Probe auf ' + attributename + ' (Stufe ' + level + ') bestanden.\n' + message.reply('Du hast die Probe auf ' + AttributeName + ' (Stufe ' + Level + ') bestanden.\n' +
'Deine 🎲: ' + dice.join(', ')); 'Deine 🎲: ' + dice.join(', '));
} else { } else {
message.reply('Du hast die Probe (Stufe ' + level + ') bestanden.\n' + message.reply('Du hast die Probe (Stufe ' + Level + ') bestanden.\n' +
'Deine 🎲: ' + dice.join(', ')); 'Deine 🎲: ' + dice.join(', '));
} }
} else if (attributename) { } else if (AttributeName) {
message.reply('Du hast die Probe auf ' + attributename + ' (Stufe ' + level + ') leider nicht bestanden 😢.\n' + message.reply('Du hast die Probe auf ' + AttributeName + ' (Stufe ' + Level + ') leider nicht bestanden 😢.\n' +
'Deine 🎲: ' + dice.join(', ')); 'Deine 🎲: ' + dice.join(', '));
} else { } else {
message.reply('Du hast die Probe (Stufe ' + level + ') leider nicht bestanden 😢.\n' + message.reply('Du hast die Probe (Stufe ' + Level + ') leider nicht bestanden 😢.\n' +
'Deine 🎲: ' + dice.join(', ')); 'Deine 🎲: ' + dice.join(', '));
} }
}); });
@ -70,25 +71,26 @@ const HandleCrits = (dice) => {
}; };
const HandleNamedAttributes = () => { const HandleNamedAttributes = ({Character: Character = [], args: args = []} = {}) => {
if (docs.length === 0) {
message.reply(findMessage('NOENTRY')); let Attributes = globals.Werte;
return; let Level = 8; // This is the minimum attributes value.
let AttributeName;
let AttributeId;
if (args[0].length == 2) {
AttributeId = Attributes.find(attribute => attribute.kuerzel === args[0].toUpperCase()).id;
} else { } else {
// try to get id of short formatted attributes. AttributeId = args[0].toLowerCase() ||
if (args[0].length == 2) { Attributes.find(attribute => attribute.name.toLowerCase() === args[0].toLowerCase()).id;
for (const i in globals.Werte) {
if (globals.Werte[i].kuerzel == args[0].toUpperCase()) {
attributename = globals.Werte[i].id;
}
}
} else {
attributename = args[0].toLowerCase();
}
for (const i in docs[0].character.attributes) {
if (docs[0].character.attributes[i].id == attributename) level = docs[0].character.attributes[i].level;
}
} }
};
//const docs = []; Level = Character.attributes.find(attribute => attribute.id === AttributeId).level;
//console.log(HandleNamedAttributes()) AttributeName = Attributes.find(attribute => attribute.id === AttributeId).name;
return {
Name: AttributeName,
Level: Level
};
};