Merge development into master (#5)
* fixing typos * merge Dynamic commands (#3) * Update README.md * Update README.md * fixing typos * dynamically read new commands inside folder. * eslint, update package.json due to moving files Co-authored-by: Marcus Netz <marcus.netz@godyo.com> * fix talent checking on empty arguments list * Origin/message embed (#4) * add first embedded message on tp.js * move db from message commands * fix missing arguments list, add need_args * add global Message Replies. * add more global Message Replies. * more embedded messages. fixing string * missing comma * adding a few more strings on talents. Co-authored-by: Marcus Netz <marcus.netz@godyo.com> * fixing creating from json file * bugfix: db not defined * possible fix for nonworking talent? * fix double msg * fix: aliases are now being used * change: show command displays now some character attributes * added various aliases to commands, added global strings. Co-authored-by: Marcus Netz <marcus.netz@godyo.com>
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README.md
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README.md
@ -18,15 +18,17 @@ Send the user a simple command list with things to do.
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This command can be used to roll dice. To use it one has to put in the number of dice to use as the *x* and the number of sides as the *y* in between those Numbers stands W/D which simply means dice(D) or the german word "Würfel" (W). Theoretically it doesn't matter what Letter is in between but for roleplay gamers this should feel natural.
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ie `!roll 3w20`
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### !heads
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Throw a coin. Heads or Tails?
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## Tracking System
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As this Bot should help with tracking your character, simply attach your .tda file in a private message.
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As this Bot should help with tracking your character, simply attach your .tdc file in a private message.
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### !ep / !ap [Value]
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Probes on your attributes.
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Rolls 1 dice and compares it with the given value. Rolls another, if returned number is 1 or 20.
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Rolls 1 die and compares it with the given value. Rolls another, if returned number is 1 or 20.
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ie `!ep 11`
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@ -39,7 +41,7 @@ ie. `!ep Mut` or `!ep KK`
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Returns the current level of the desired skill.
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### !talent [skillname] ([-Disadvantages/+Advantages])
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Rolls 3 dice and compares the results with your current level of character attributes including your bonus on that particular skill.
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Rolls 3 dice and compares the results of each with your current level of character attributes including your bonus on that particular skill.
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`caution`: It does not yet make use of any benefits or disadvantages your character has (at the moment).
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ie. `!talent klettern -2`
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@ -53,7 +55,7 @@ Sends the User a list of talents to use on the `!talent` command.
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### !tp [attribute1] [attribute2] [attribute3] ([bonus] [-Disadvantage/+Advantages])
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This command also rolls 3 dice and compares their values with entered arguments.
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This one is better suited for people, who did not provide a `.tda`-File or if one of the other numerous Advantages and/or Disadvantages need to be considered aswell.
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This one is better suited for people, who did not provide a `.tdc`-File or if one of the other numerous Advantages and/or Disadvantages need to be taken into account.
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Roll with no Bonus:
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`!tp 11 11 13`
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