const globals = require('../globals'); const Discord = require('discord.js'); const db = globals.db; const { roll } = require('@dsabot/Roll'); const { findMessage } = require('@dsabot/findMessage'); const { getSkill } = require('@dsabot/getSkill'); const { CalculateQuality } = require('@dsabot/CalculateQuality'); const { CompareResults } = require('@dsabot/CompareResults'); module.exports = { name: 'talent', description: ' Du machst eine Fertigkeitsprobe.\n' + ' Es werden drei Würfel auf deine Eigenschaftswerte geworfen. Hast du Boni auf dein Talent und/oder' + ' ist der Wurf erleichtert oder erschwert, wird dies in die Berechnung einbezogen.', aliases: ['t'], usage: ' [<-Erschwernis> / <+Erleichterung>]', needs_args: true, async exec(message, args) { try { db.find({ user: message.author.tag, }, function (err, docs) { if (docs.length === 0) { return message.reply(findMessage('NOENTRY')); } if (!isNaN(args[0])) { return message.reply(findMessage('WRONG_ARGUMENTS')); } else { const Skill = getSkill({Character: docs[0].character, args: args}); if(!Skill) { return message.reply(findMessage('TALENT_UNKNOWN'));} const Attributes = Skill.Attributes; const DiceThrow = roll(3, 20, message.author.tag).dice; const Bonus = parseInt(args[1]) || 0; let { Passed, CriticalHit, Fumbles, PointsUsed, PointsRemaining } = CompareResults( DiceThrow, Attributes.map(attr => attr.Level), Bonus, Skill.Level); const Reply = new Discord.MessageEmbed(); Reply.addFields({ name: `Du würfelst auf das Talent **${Skill.Name}** (Stufe ${Skill.Level} + ${Bonus})`, value: CreateTable({Attributes: Attributes, Throws: DiceThrow, PointsUsed: PointsUsed}), inline: false }); if (Fumbles >= 2) { Reply.setColor('#900c3f'); Reply.addFields({ name: findMessage('TITLE_CRIT_FAILURE'), value: findMessage('MSG_CRIT_FAILURE'), inline: false }); } else if (CriticalHit >= 2) { Reply.setColor('#1E8449'); Reply.addFields({ name: findMessage('TITLE_CRIT_SUCCESS'), value: findMessage('MSG_CRIT_SUCCESS'), inline: false }); } else if (Passed < 3) { Reply.addFields({ name: findMessage('TITLE_FAILURE'), value: `${(Passed === 0) ? 'Keine Probe' : `nur ${Passed}/3 Proben`} erfolgreich. 😪`, inline: false }); } else { Reply.addFields({ name: findMessage('TITLE_SUCCESS'), value: `Dein verbleibender Bonus: ${PointsRemaining}/${Skill.Level} (QS${CalculateQuality(PointsRemaining)})`, inline: false }); } message.reply(Reply); } }); } catch (e) { throw e; } }, }; function Pad(Number = 0) { return Number.toString().padStart(1, ' '); } const CreateTable = ({Attributes: Attributes, Throws: Throws, PointsUsed: PointsUsed}) => { return ` \`\`\` ${' '.padEnd(15)} ${Attributes.map(attr => `${attr.Name}`.padStart(5)).join('\t|\t')}\t| ${'Dein Wert'.padEnd(15)} ${Attributes.map(attr => `${attr.Level}`.padStart(5)).join('\t|\t')}\t| ${'Dein Wurf'.padEnd(15)} ${Throws.map(Throw => `${Throw}`.padStart(5)).join('\t|\t')}\t| ${'Abzüge'.padEnd(15)} ${PointsUsed.map(Points => `${Points}`.replace(0,'--').padStart(5)).join('\t|\t')}\t| ${'Gesamt'.padEnd(15)} ${PointsUsed.reduce((acc,cur) => acc+cur).toString().padStart(5)} \`\`\` `; };