Files
dsabot/commands/Attribute.js

96 lines
3.0 KiB
JavaScript

const globals = require('../globals');
const { CountOccurences } = require('@dsabot/CountOccurences');
const { findMessage } = require('@dsabot/findMessage');
const Random = require('random');
const db = globals.db;
module.exports = {
name: 'attribute',
description: '',
aliases: ['ap', 'ep'],
usage: '<Eigenschaft> / <Eigenschaftswert>',
needs_args: true,
async exec(message, args) {
try {
let Attribute;
let AttributeName;
let Level = 8;
await db.find({
user: message.author.tag,
}, async (err, docs) => {
// user calls with text, let's look him up in the database.
if (isNaN(args[0])) {
Attribute = HandleNamedAttributes({
Character: docs[0].character,
args: args
});
AttributeName = Attribute.Name;
Level = Attribute.Level;
} else {
Level = args[0];
}
Random.use(message.author.tag);
const dice = [];
dice.push(Random.int(1, 20));
if (dice[0] == 1 || dice[0] == 20) {
dice.push(Random.int(1, 20));
}
// handle crits
if (CountOccurences(dice, 1) == 2) {
message.reply('Du hast einen kritischen Erfolg erzielt (' + dice.join(', ') + ')! 🎉🥳🎆');
return;
} else if (CountOccurences(dice, 20) == 2) {
message.reply('Du hast einen Patzer (' + dice.join(', ') + ')! 😭 Viel Erfolg beim nächsten mal!');
return;
}
if ((dice.length == 2 && dice[0] != 20 && dice[1] <= Level) || (dice.length == 1 && dice[0] <= Level)) {
if (AttributeName) {
message.reply('Du hast die Probe auf ' + AttributeName + ' (Stufe ' + Level + ') bestanden.\n' +
'Deine 🎲: ' + dice.join(', '));
} else {
message.reply('Du hast die Probe (Stufe ' + Level + ') bestanden.\n' +
'Deine 🎲: ' + dice.join(', '));
}
} else if (AttributeName) {
message.reply('Du hast die Probe auf ' + AttributeName + ' (Stufe ' + Level + ') leider nicht bestanden 😢.\n' +
'Deine 🎲: ' + dice.join(', '));
} else {
message.reply('Du hast die Probe (Stufe ' + Level + ') leider nicht bestanden 😢.\n' +
'Deine 🎲: ' + dice.join(', '));
}
});
} catch (e) {
throw e;
}
},
};
const HandleCrits = (dice) => {
};
const HandleNamedAttributes = ({Character: Character = [], args: args = []} = {}) => {
let Attributes = globals.Werte;
let Level = 8; // This is the minimum attributes value.
let AttributeName;
let AttributeId;
if (args[0].length == 2) {
AttributeId = Attributes.find(attribute => attribute.kuerzel === args[0].toUpperCase()).id;
} else {
AttributeId = args[0].toLowerCase() ||
Attributes.find(attribute => attribute.name.toLowerCase() === args[0].toLowerCase()).id;
}
Level = Character.attributes.find(attribute => attribute.id === AttributeId).level;
AttributeName = Attributes.find(attribute => attribute.id === AttributeId).name;
return {
Name: AttributeName,
Level: Level
};
};