* reformatting of skill checks table * Including own Random "generator", more refactoring
101 lines
3.4 KiB
JavaScript
101 lines
3.4 KiB
JavaScript
const globals = require('../globals');
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const Discord = require('discord.js');
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const db = globals.db;
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const { roll } = require('@dsabot/Roll');
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const { findMessage } = require('@dsabot/findMessage');
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const { getSkill } = require('@dsabot/getSkill');
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const { CalculateQuality } = require('@dsabot/CalculateQuality');
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const { CompareResults } = require('@dsabot/CompareResults');
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module.exports = {
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name: 'talent',
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description: ' Du machst eine Fertigkeitsprobe.\n' +
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' Es werden drei Würfel auf deine Eigenschaftswerte geworfen. Hast du Boni auf dein Talent und/oder' +
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' ist der Wurf erleichtert oder erschwert, wird dies in die Berechnung einbezogen.',
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aliases: ['t'],
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usage: '<Talent> [<-Erschwernis> / <+Erleichterung>]',
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needs_args: true,
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async exec(message, args) {
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try {
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db.find({
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user: message.author.tag,
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}, function (err, docs) {
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if (docs.length === 0) {
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return message.reply(findMessage('NOENTRY'));
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}
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if (!isNaN(args[0])) {
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return message.reply(findMessage('WRONG_ARGUMENTS'));
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} else {
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const Skill = getSkill({Character: docs[0].character, args: args});
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if(!Skill) { return message.reply(findMessage('TALENT_UNKNOWN'));}
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const Attributes = Skill.Attributes;
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const DiceThrow = roll(3, 20, message.author.tag).dice;
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const Bonus = parseInt(args[1]) || 0;
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let { Passed,
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CriticalHit,
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Fumbles,
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PointsUsed,
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PointsRemaining } = CompareResults(
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DiceThrow,
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Attributes.map(attr => attr.Level),
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Bonus,
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Skill.Level);
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const Reply = new Discord.MessageEmbed();
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Reply.addFields({
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name: `Du würfelst auf das Talent **${Skill.Name}** (Stufe ${Skill.Level} + ${Bonus})`,
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value: CreateTable({Attributes: Attributes, Throws: DiceThrow, PointsUsed: PointsUsed}),
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inline: false
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});
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if (Fumbles >= 2) {
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Reply.setColor('#900c3f');
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Reply.addFields({
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name: findMessage('TITLE_CRIT_FAILURE'),
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value: findMessage('MSG_CRIT_FAILURE'),
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inline: false
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});
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} else if (CriticalHit >= 2) {
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Reply.setColor('#1E8449');
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Reply.addFields({
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name: findMessage('TITLE_CRIT_SUCCESS'),
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value: findMessage('MSG_CRIT_SUCCESS'),
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inline: false
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});
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} else if (Passed < 3) {
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Reply.addFields({
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name: findMessage('TITLE_FAILURE'),
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value: `${(Passed === 0) ? 'Keine Probe' : `nur ${Passed}/3 Proben`} erfolgreich. 😪`,
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inline: false
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});
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} else {
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Reply.addFields({
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name: findMessage('TITLE_SUCCESS'),
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value: `Dein verbleibender Bonus: ${PointsRemaining}/${Skill.Level} (QS${CalculateQuality(PointsRemaining)})`,
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inline: false
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});
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}
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message.reply(Reply);
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}
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});
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} catch (e) {
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throw e;
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}
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},
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};
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function Pad(Number = 0) {
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return Number.toString().padStart(1, ' ');
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}
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const CreateTable = ({Attributes: Attributes, Throws: Throws, PointsUsed: PointsUsed}) => {
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return `
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\`\`\`
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${' '.padEnd(15)} ${Attributes.map(attr => `${attr.Name}`.padStart(5)).join('\t|\t')}\t|
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${'Dein Wert'.padEnd(15)} ${Attributes.map(attr => `${attr.Level}`.padStart(5)).join('\t|\t')}\t|
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${'Dein Wurf'.padEnd(15)} ${Throws.map(Throw => `${Throw}`.padStart(5)).join('\t|\t')}\t|
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${'Abzüge'.padEnd(15)} ${PointsUsed.map(Points => `${Points}`.replace(0,'--').padStart(5)).join('\t|\t')}\t|
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${'Gesamt'.padEnd(15)} ${PointsUsed.reduce((acc,cur) => acc+cur).toString().padStart(5)}
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\`\`\`
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`;
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}; |