Files
dsabot/functions/CompareResults.js

52 lines
1.4 KiB
JavaScript

/**
* Compares each item inside an array Throws
* with corresponding AttributeLevels (With added bonus)
*
* @param {Array} Throws=[]
* @param {Array} AttributeLevels=[8,8,8]
* @param {BigInt} Bonus=0
* @param {BigInt} PointsRemaining=0
*/
const CompareResults = (
Throws = [],
AttributeLevels = [8, 8, 8],
Bonus = 0,
PointsRemaining = 0
) => {
let Passed = 0;
let Fumbles = 0;
let CriticalHit = 0;
let AllPointsUsed = [];
for (let i = 0; i < Throws.length; i++) {
let PointsUsed = 0;
if (Math.floor(AttributeLevels[i] + Bonus) >= Throws[i]) {
Passed++;
} else if (Math.floor(AttributeLevels[i] + PointsRemaining + Bonus) >= Throws[i]) {
Passed++;
PointsUsed = Throws[i] - Bonus - AttributeLevels[i];
PointsRemaining -= PointsUsed;
} else {
// We need to use all our points, so that next die/dice
// would not return a 'Passed'.
PointsUsed = PointsRemaining;
PointsRemaining -= PointsUsed;
}
if (Throws[i] == 1) {
CriticalHit++;
}
if (Throws[i] == 20) {
Fumbles++;
}
AllPointsUsed.push(PointsUsed);
}
return {
Passed: Passed,
CriticalHit: CriticalHit,
Fumbles: Fumbles,
PointsUsed: AllPointsUsed,
PointsRemaining: PointsRemaining,
};
};
module.exports = { CompareResults };