switched nedb to nedb-promises (#37)
* breaking change: switched to nedb-promises * Linting * some dev dependencies * more tests * updated package version * bug fixing * changed isNaN to isString * (fix) args[0]
This commit is contained in:
@ -63,7 +63,13 @@
|
||||
"no-with": 2,
|
||||
"require-yield": 2,
|
||||
"use-isnan": 2,
|
||||
"valid-typeof": 2
|
||||
"valid-typeof": 2,
|
||||
"no-underscore-dangle": 0,
|
||||
"spaced-comment": 0,
|
||||
"no-console": 0,
|
||||
"no-unneeded-ternary": 0,
|
||||
"object-shorthand": 0,
|
||||
"no-useless-rename": 0
|
||||
},
|
||||
"env": {
|
||||
"node": true,
|
||||
@ -71,5 +77,14 @@
|
||||
"commonjs": true,
|
||||
"es2017": true
|
||||
},
|
||||
"extends": ["prettier"]
|
||||
}
|
||||
"plugins": [
|
||||
"prettier"
|
||||
],
|
||||
"extends": [
|
||||
"airbnb",
|
||||
"prettier"
|
||||
],
|
||||
"settings": {
|
||||
"import/resolver": "module-alias"
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
require('module-alias/register');
|
||||
const rewire = require('rewire');
|
||||
const rewireUtils = rewire('@Commands/Attack');
|
||||
|
||||
const rewireUtils = rewire('@Commands/Attack');
|
||||
const getWeapon = rewireUtils.__get__('getWeapon');
|
||||
const getAttributeLevel = rewireUtils.__get__('getAttributeLevel');
|
||||
const getCombatTechniqueLevel = rewireUtils.__get__('getCombatTechniqueLevel');
|
||||
@ -139,7 +139,7 @@ it('should abort with a message: no entry found', () => {
|
||||
};
|
||||
const handleAttack = rewireUtils.__get__('handleAttack');
|
||||
//expect(handleAttack(err)).toThrowError();
|
||||
expect(handleAttack([], { message: message })).toEqual(
|
||||
expect(handleAttack({}, { message: message })).toEqual(
|
||||
'Sorry, für dich habe ich leider keinen Eintrag 😥'
|
||||
);
|
||||
});
|
||||
@ -178,7 +178,7 @@ it('complete run with melee weapon', () => {
|
||||
};
|
||||
const handleAttack = rewireUtils.__get__('handleAttack');
|
||||
const args = ['messer'];
|
||||
expect(handleAttack([{ character: character }], { message: message, args: args })).toEqual(
|
||||
expect(handleAttack({ character: character }, { message: message, args: args })).toEqual(
|
||||
expect.any(String)
|
||||
);
|
||||
});
|
||||
@ -204,7 +204,7 @@ it('complete run with ranged weapon', () => {
|
||||
};
|
||||
const handleAttack = rewireUtils.__get__('handleAttack');
|
||||
const args = ['langbogen'];
|
||||
expect(handleAttack([{ character: character }], { message: message, args: args })).toEqual(
|
||||
expect(handleAttack({ character: character }, { message: message, args: args })).toEqual(
|
||||
expect.any(String)
|
||||
);
|
||||
});
|
||||
|
@ -1,7 +1,8 @@
|
||||
require('module-alias/register');
|
||||
const rewire = require('rewire');
|
||||
const rewireUtils = rewire('@Commands/Attribute');
|
||||
const Attribute = require('@Commands/Attribute');
|
||||
|
||||
const rewireUtils = rewire('@Commands/Attribute');
|
||||
const HandleNamedAttributes = rewireUtils.__get__('HandleNamedAttributes');
|
||||
const getAttributeLevel = rewireUtils.__get__('getAttributeLevel');
|
||||
const getAttribute = rewireUtils.__get__('getAttribute');
|
||||
@ -44,9 +45,9 @@ it('should return with no errors', () => {
|
||||
tag: 'test',
|
||||
},
|
||||
};
|
||||
const docs = [{ character: { attributes: [{ id: 'mut', level: 8 }] } }];
|
||||
const doc = { character: { attributes: [{ id: 'mut', level: 8 }] } };
|
||||
const args = ['mut'];
|
||||
expect(handleAttributeCheck(docs, { message, args })).toEqual(expect.any(String));
|
||||
expect(handleAttributeCheck(doc, { message, args })).toEqual(expect.any(String));
|
||||
});
|
||||
it('should return with no errors', () => {
|
||||
const reply = jest.fn(str => str);
|
||||
@ -56,7 +57,7 @@ it('should return with no errors', () => {
|
||||
tag: 'test',
|
||||
},
|
||||
};
|
||||
const docs = [{ character: { attributes: [{ id: 'mut', level: 8 }] } }];
|
||||
const docs = { character: { attributes: [{ id: 'mut', level: 8 }] } };
|
||||
const args = ['MU'];
|
||||
expect(handleAttributeCheck(docs, { message, args })).toEqual(expect.any(String));
|
||||
});
|
||||
@ -70,7 +71,7 @@ it('should return with no errors', () => {
|
||||
};
|
||||
const docs = [{ character: { attributes: [{ id: 'mut', level: 8 }] } }];
|
||||
const args = [8];
|
||||
for (let i = 0; i < 30; i++) {
|
||||
for (let i = 0; i < 30; i += 1) {
|
||||
expect(handleAttributeCheck(docs, { message, args })).toEqual(expect.any(String));
|
||||
}
|
||||
});
|
||||
@ -84,15 +85,18 @@ it('should return with no errors', () => {
|
||||
};
|
||||
const docs = [{ character: { attributes: [{ id: 'mut', level: 8 }] } }];
|
||||
const args = [8, '+2'];
|
||||
for (let i = 0; i < 30; i++) {
|
||||
for (let i = 0; i < 30; i += 1) {
|
||||
expect(handleAttributeCheck(docs, { message, args })).toEqual(expect.any(String));
|
||||
}
|
||||
});
|
||||
|
||||
it('should return empty', () => {
|
||||
const message = { author: { tag: 'test' } };
|
||||
const message = { author: { tag: 'test' }, reply: jest.fn(str => str) };
|
||||
const args = ['MU'];
|
||||
expect(Attribute.exec(message, args)).toEqual(expect.objectContaining({}));
|
||||
expect(Attribute.exec(message, args)).toBeInstanceOf(Promise);
|
||||
//expect(Attribute.exec(message, args)).resolves.toBeUndefined();
|
||||
});
|
||||
|
||||
/*
|
||||
|
||||
const reply = jest.fn(str => str);
|
||||
|
17
__tests__/commands/List.js
Normal file
17
__tests__/commands/List.js
Normal file
@ -0,0 +1,17 @@
|
||||
require('module-alias/register');
|
||||
// const { List } = require('@Commands/List');
|
||||
const rewire = require('rewire');
|
||||
|
||||
const reWireUtils = rewire('@Commands/List');
|
||||
// const getStats = reWireUtils.__get__('getStats');
|
||||
const getAttribute = reWireUtils.__get__('getAttribute');
|
||||
|
||||
it('should return an attribute object', () => {
|
||||
expect(getAttribute({ id: 'mut', level: 9 })).toEqual(
|
||||
expect.objectContaining({
|
||||
id: expect.any(String),
|
||||
Name: expect.any(String),
|
||||
Level: expect.any(Number),
|
||||
})
|
||||
);
|
||||
});
|
@ -3,7 +3,7 @@ require('module-alias/register');
|
||||
const { CompareResults } = require('@dsabot/CompareResults');
|
||||
|
||||
it('should return an object', () => {
|
||||
let Obj = {
|
||||
const Obj = {
|
||||
Passed: 0,
|
||||
CriticalHit: 0,
|
||||
Fumbles: 0,
|
||||
@ -15,7 +15,7 @@ it('should return an object', () => {
|
||||
});
|
||||
|
||||
it('should match No. of Fumbles', () => {
|
||||
let Obj = {
|
||||
const Obj = {
|
||||
Passed: 0,
|
||||
CriticalHit: 0,
|
||||
Fumbles: 2,
|
||||
@ -26,7 +26,7 @@ it('should match No. of Fumbles', () => {
|
||||
});
|
||||
|
||||
it('should match No. of Passed', () => {
|
||||
let Obj = {
|
||||
const Obj = {
|
||||
Passed: 3,
|
||||
CriticalHit: 0,
|
||||
Fumbles: 0,
|
||||
@ -37,7 +37,7 @@ it('should match No. of Passed', () => {
|
||||
});
|
||||
|
||||
it('should match No. of Critical Hits', () => {
|
||||
let Obj = {
|
||||
const Obj = {
|
||||
Passed: 3,
|
||||
CriticalHit: 2,
|
||||
Fumbles: 0,
|
||||
@ -48,7 +48,7 @@ it('should match No. of Critical Hits', () => {
|
||||
});
|
||||
|
||||
it('should decrease Points remaining', () => {
|
||||
let Obj = {
|
||||
const Obj = {
|
||||
Passed: 3,
|
||||
CriticalHit: 0,
|
||||
Fumbles: 0,
|
||||
|
6
__tests__/functions/findMessage.js
Normal file
6
__tests__/functions/findMessage.js
Normal file
@ -0,0 +1,6 @@
|
||||
require('module-alias/register');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
|
||||
it('should capitalize the first letter.', () => {
|
||||
expect(findMessage('ERROR')).toBe('Irgendwas ist schief gelaufen. 🤔');
|
||||
});
|
12
__tests__/functions/isEmpty.js
Normal file
12
__tests__/functions/isEmpty.js
Normal file
@ -0,0 +1,12 @@
|
||||
require('module-alias/register');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
|
||||
it('should return true statements', () => {
|
||||
expect(isEmpty({})).toBeTruthy();
|
||||
expect(isEmpty()).toBeTruthy();
|
||||
expect(isEmpty('')).toBeTruthy();
|
||||
expect(isEmpty([])).toBeTruthy();
|
||||
expect(isEmpty({ key: 'value' })).toBeFalsy();
|
||||
expect(isEmpty([null])).toBeFalsy();
|
||||
expect(isEmpty([''])).toBeFalsy();
|
||||
});
|
3
babel.config.js
Normal file
3
babel.config.js
Normal file
@ -0,0 +1,3 @@
|
||||
module.exports = {
|
||||
plugins: ['babel-plugin-rewire'],
|
||||
};
|
@ -1,112 +1,27 @@
|
||||
require('module-alias/register');
|
||||
const globals = require('../globals');
|
||||
const db = globals.db;
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
|
||||
module.exports = {
|
||||
name: 'attack',
|
||||
description: 'Würfelt den Attackewert auf eine Nahkampfwaffe.',
|
||||
aliases: ['angriff', 'attacke'],
|
||||
usage: '<Waffe>',
|
||||
needs_args: true,
|
||||
|
||||
async exec(message, args) {
|
||||
try {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (err) {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
}
|
||||
handleAttack(docs, { message: message, args: args });
|
||||
});
|
||||
} catch (e) {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw e;
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
function handleAttack(docs, { message: message, args: args }) {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
|
||||
const Player = docs[0].character;
|
||||
const Weapon = getWeapon(args[0]);
|
||||
if (!Weapon) {
|
||||
return message.reply(findMessage('NO_SUCH_WEAPON'));
|
||||
}
|
||||
|
||||
// Determining Both Attack and Ranged Attack Values.
|
||||
let CombatTechnique = getCombatTechniqueLevel(Player, getCombatTechnique(Weapon)); //?+
|
||||
|
||||
let Attribute = isMeleeWeapon(Weapon)
|
||||
? getAttributeLevel(Player, 'mut')
|
||||
: getAttributeLevel(Player, 'fingerfertigkeit');
|
||||
|
||||
let AttackValue = isMeleeWeapon(Weapon)
|
||||
? CombatTechnique.level + Weapon.at_mod
|
||||
: CombatTechnique.level;
|
||||
|
||||
AttackValue += Math.floor((Attribute - 8) / 3);
|
||||
|
||||
let dice = roll(2, 20).dice;
|
||||
let Bonus = parseInt(args[1]) || 0;
|
||||
let Comparison = Math.floor(AttackValue + Bonus);
|
||||
const AttackResult = CompareAttackResult(dice, Comparison);
|
||||
|
||||
let Reply = `Du greifst mit ${Weapon.name} an.\n Dein Angriffswert für ${CombatTechnique.name} ist ${AttackValue} (KtW: ${CombatTechnique.level})\n`;
|
||||
Reply += 'Deine 🎲: ` ' + AttackResult.Dice.join(', ') + ' `.\n\n';
|
||||
|
||||
Reply += !AttackResult.Ok ? findMessage('COMBAT_FAIL') : findMessage('COMBAT_SUCCESS');
|
||||
Reply += AttackResult.Patzer ? findMessage('COMBAT_CRIT_FAIL') : '';
|
||||
Reply += AttackResult.CriticalHit ? findMessage('COMBAT_CRIT_SUCCESS') : '';
|
||||
Reply += AttackResult.DoubleDamage ? findMessage('COMBAT_DOUBLEDAMAGE') : '';
|
||||
|
||||
if (AttackResult.Ok) {
|
||||
// adding 1 to damage for every point above weapon's "Leiteigenschaft"
|
||||
// applies only to Melee Weapons.
|
||||
let AttackBonus = 0;
|
||||
if (isMeleeWeapon(Weapon) && Weapon.DmgThreshold) {
|
||||
CombatTechnique.Leiteigenschaft.forEach(abbr => {
|
||||
let Attribute = getAttribute(abbr);
|
||||
let AttributeValue = getAttributeLevel(Player, Attribute.id);
|
||||
if (Weapon.DmgThreshold < AttributeValue) {
|
||||
AttackBonus += Math.floor(AttributeValue - Weapon.DmgThreshold);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
let DamageDice = roll(1, 6).dice;
|
||||
let Damage = Weapon.diemodificator + AttackBonus + DamageDice.reduce((p, v) => p + v);
|
||||
Damage = AttackResult.DoubleDamage ? (Damage *= 2) : Damage;
|
||||
|
||||
Reply += '\n\nHier aufklappen, wenn der Gegner nicht parieren/Ausweichen konnte:\n';
|
||||
Reply += `|| ${Weapon.name} (${Weapon.dice}W6+${
|
||||
Weapon.diemodificator
|
||||
}) richtet ${Damage} schaden an. ${
|
||||
AttackBonus ? `(+${AttackBonus} Bonus auf Leiteigenschaft)` : ''
|
||||
}`;
|
||||
Reply += '\nDeine 🎲: ` ' + DamageDice.join(',') + ' `.||\n';
|
||||
}
|
||||
|
||||
return message.reply(Reply);
|
||||
}
|
||||
const { db } = require('../globals');
|
||||
const { CombatTechniques } = require('../globals');
|
||||
const { Werte } = require('../globals');
|
||||
const { Weapons } = require('../globals');
|
||||
const { MeleeWeapons } = require('../globals');
|
||||
|
||||
function getCombatTechnique(Weapon) {
|
||||
if (Weapon)
|
||||
return globals.CombatTechniques.find(technique => technique.id === Weapon.combattechnique);
|
||||
if (Weapon) return CombatTechniques.find(technique => technique.id === Weapon.combattechnique);
|
||||
return null;
|
||||
}
|
||||
function getAttribute(abbr) {
|
||||
return globals.Werte.find(attribute => attribute.kuerzel === abbr);
|
||||
return Werte.find(attribute => attribute.kuerzel === abbr);
|
||||
}
|
||||
|
||||
function CompareAttackResult(dice = [8, 8], Comparison = 6) {
|
||||
let ok = false,
|
||||
crit = false,
|
||||
dd = false,
|
||||
fumble = false;
|
||||
let ok = false;
|
||||
let crit = false;
|
||||
let dd = false;
|
||||
let fumble = false;
|
||||
|
||||
dice.forEach((val, index) => {
|
||||
if (index === 0) {
|
||||
@ -145,16 +60,103 @@ function getCombatTechniqueLevel(Player = {}, CombatTechnique = {}) {
|
||||
Leiteigenschaft: CombatTechnique.Leiteigenschaft,
|
||||
};
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function getWeapon(Weapon = '') {
|
||||
if (Weapon)
|
||||
return globals.Weapons.find(
|
||||
w => w.id === Weapon.toLowerCase() || w.name.toLowerCase() === Weapon.toLowerCase()
|
||||
);
|
||||
return Weapons.find(
|
||||
w => w.id === Weapon.toLowerCase() || w.name.toLowerCase() === Weapon.toLowerCase()
|
||||
);
|
||||
}
|
||||
|
||||
function isMeleeWeapon(Weapon) {
|
||||
if (globals.MeleeWeapons.find(MeleeWeapon => MeleeWeapon.id === Weapon.id)) return true;
|
||||
else return false;
|
||||
if (MeleeWeapons.find(MeleeWeapon => MeleeWeapon.id === Weapon.id)) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
function handleAttack(doc, { message, args }) {
|
||||
if (isEmpty(doc)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
|
||||
const Player = doc.character;
|
||||
const Weapon = getWeapon(args[0]);
|
||||
if (!Weapon) {
|
||||
return message.reply(findMessage('NO_SUCH_WEAPON'));
|
||||
}
|
||||
|
||||
// Determining Both Attack and Ranged Attack Values.
|
||||
const CombatTechnique = getCombatTechniqueLevel(Player, getCombatTechnique(Weapon)); //?+
|
||||
|
||||
const Attribute = isMeleeWeapon(Weapon)
|
||||
? getAttributeLevel(Player, 'mut')
|
||||
: getAttributeLevel(Player, 'fingerfertigkeit');
|
||||
|
||||
let AttackValue = isMeleeWeapon(Weapon)
|
||||
? CombatTechnique.level + Weapon.at_mod
|
||||
: CombatTechnique.level;
|
||||
|
||||
AttackValue += Math.floor((Attribute - 8) / 3);
|
||||
|
||||
const { dice } = roll(2, 20);
|
||||
const Bonus = parseInt(args[1], 10) || 0;
|
||||
const Comparison = Math.floor(AttackValue + Bonus);
|
||||
const AttackResult = CompareAttackResult(dice, Comparison);
|
||||
|
||||
let Reply = `Du greifst mit ${Weapon.name} an.\n Dein Angriffswert für ${CombatTechnique.name} ist ${AttackValue} (KtW: ${CombatTechnique.level})\n`;
|
||||
Reply += `Deine 🎲: \` ${AttackResult.Dice.join(', ')} \`\n\n`;
|
||||
|
||||
Reply += !AttackResult.Ok ? findMessage('COMBAT_FAIL') : findMessage('COMBAT_SUCCESS');
|
||||
Reply += AttackResult.Patzer ? findMessage('COMBAT_CRIT_FAIL') : '';
|
||||
Reply += AttackResult.CriticalHit ? findMessage('COMBAT_CRIT_SUCCESS') : '';
|
||||
Reply += AttackResult.DoubleDamage ? findMessage('COMBAT_DOUBLEDAMAGE') : '';
|
||||
|
||||
if (AttackResult.Ok) {
|
||||
// adding 1 to damage for every point above weapon's "Leiteigenschaft"
|
||||
// applies only to Melee Weapons.
|
||||
let AttackBonus = 0;
|
||||
if (isMeleeWeapon(Weapon) && Weapon.DmgThreshold) {
|
||||
CombatTechnique.Leiteigenschaft.forEach(abbr => {
|
||||
const attrib = getAttribute(abbr);
|
||||
const AttributeValue = getAttributeLevel(Player, attrib.id);
|
||||
if (Weapon.DmgThreshold < AttributeValue) {
|
||||
AttackBonus += Math.floor(AttributeValue - Weapon.DmgThreshold);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const DamageDice = roll(1, 6).dice;
|
||||
let Damage = Weapon.diemodificator + AttackBonus + DamageDice.reduce((p, v) => p + v);
|
||||
Damage = AttackResult.DoubleDamage ? (Damage *= 2) : Damage;
|
||||
|
||||
Reply += '\n\nHier aufklappen, wenn der Gegner nicht parieren/Ausweichen konnte:\n';
|
||||
Reply += `||\n`;
|
||||
Reply += ` ${Weapon.name} (${Weapon.dice}W6+${
|
||||
Weapon.diemodificator
|
||||
}) richtet ${Damage} schaden an. ${
|
||||
AttackBonus ? `(+${AttackBonus} Bonus auf Leiteigenschaft)` : ''
|
||||
}`;
|
||||
Reply += `\nDeine 🎲: ${DamageDice.join(', ')}\n||\n`;
|
||||
}
|
||||
|
||||
return message.reply(Reply);
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
name: 'attack',
|
||||
description: 'Würfelt den Attackewert auf eine Nahkampfwaffe.',
|
||||
aliases: ['angriff', 'attacke'],
|
||||
usage: '<Waffe>',
|
||||
needs_args: true,
|
||||
|
||||
async exec(message, args) {
|
||||
db.findOne({ user: message.author.tag })
|
||||
.then(doc => {
|
||||
handleAttack(doc, { message, args });
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,17 +1,41 @@
|
||||
require('module-alias/register');
|
||||
const globals = require('../globals');
|
||||
const db = globals.db;
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { CompareResults } = require('@dsabot/CompareResults');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
const { isString } = require('@dsabot/isString');
|
||||
const { db } = require('../globals');
|
||||
const { Werte } = require('../globals');
|
||||
|
||||
function handleAttributeCheck(docs, { message, args }) {
|
||||
let Attribute = isNaN(args[0])
|
||||
? HandleNamedAttributes({ Character: docs[0].character, args: args })
|
||||
function getAttributeLevel(Character = {}, Attribute = {}) {
|
||||
return Character.attributes.find(attribute => attribute.id === Attribute.id).level;
|
||||
}
|
||||
|
||||
function getAttribute(attribute = '') {
|
||||
return attribute.length === 2
|
||||
? Werte.find(a => a.kuerzel === attribute.toUpperCase())
|
||||
: Werte.find(a => a.name.toLowerCase() === attribute.toLowerCase());
|
||||
}
|
||||
function HandleNamedAttributes({ Character = {}, args = [] } = {}) {
|
||||
const Attribute = getAttribute(args[0]);
|
||||
const Level = getAttributeLevel(Character, Attribute) || 8;
|
||||
|
||||
return {
|
||||
Name: Attribute.name,
|
||||
Level,
|
||||
};
|
||||
}
|
||||
|
||||
function handleAttributeCheck(doc, { message, args }) {
|
||||
if (isEmpty(doc)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
const Attribute = isString(args[0])
|
||||
? HandleNamedAttributes({ Character: doc.character, args: args })
|
||||
: null;
|
||||
let Level = Attribute ? Attribute.Level : args[0] || 8;
|
||||
let Bonus = parseInt(args[1]) || 0;
|
||||
let dice = roll(2, 20, message.author.tag).dice;
|
||||
const Level = Attribute ? Attribute.Level : args[0] || 8;
|
||||
const Bonus = parseInt(args[1], 10) || 0;
|
||||
const { dice } = roll(2, 20, message.author.tag);
|
||||
const Result = CompareResults(dice, [Level, Level], Bonus);
|
||||
|
||||
// handle crits
|
||||
@ -48,27 +72,6 @@ function handleAttributeCheck(docs, { message, args }) {
|
||||
}`
|
||||
);
|
||||
}
|
||||
|
||||
function HandleNamedAttributes({ Character: Character = [], args: args = [] } = {}) {
|
||||
let Attribute = getAttribute(args[0]);
|
||||
let Level = getAttributeLevel(Character, Attribute) || 8;
|
||||
|
||||
return {
|
||||
Name: Attribute.name,
|
||||
Level: Level,
|
||||
};
|
||||
}
|
||||
|
||||
function getAttributeLevel(Character = {}, Attribute = {}) {
|
||||
return Character.attributes.find(attribute => attribute.id === Attribute.id).level;
|
||||
}
|
||||
|
||||
function getAttribute(attribute = '') {
|
||||
return attribute.length === 2
|
||||
? globals.Werte.find(a => a.kuerzel === attribute.toUpperCase())
|
||||
: globals.Werte.find(a => a.name.toLowerCase() === attribute.toLowerCase());
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
name: 'attribute',
|
||||
description: '',
|
||||
@ -76,13 +79,11 @@ module.exports = {
|
||||
usage: '<Eigenschaft> / <Eigenschaftswert>',
|
||||
needs_args: true,
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (err) {
|
||||
db.findOne({ user: message.author.tag })
|
||||
.then(doc => handleAttributeCheck(doc, { message, args }))
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
}
|
||||
handleAttributeCheck(docs, { message, args });
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
|
||||
|
152
commands/Cast.js
152
commands/Cast.js
@ -1,12 +1,16 @@
|
||||
const globals = require('../globals');
|
||||
const Discord = require('discord.js');
|
||||
const db = globals.db;
|
||||
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { getSpell } = require('@dsabot/getSpell');
|
||||
const { CalculateQuality } = require('@dsabot/CalculateQuality');
|
||||
const { CompareResults } = require('@dsabot/CompareResults');
|
||||
const { CreateResultTable, f } = require('@dsabot/CreateResultTable');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
const { isString } = require('@dsabot/isString');
|
||||
|
||||
const { db } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'cast',
|
||||
description:
|
||||
@ -17,74 +21,88 @@ module.exports = {
|
||||
usage: '<Zaubern> [<-Erschwernis> / <+Erleichterung>]',
|
||||
needs_args: false,
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
if (!docs[0].character.hasOwnProperty('spells')) return message.reply(findMessage('NO_SPELLS'));
|
||||
if (!isNaN(args[0])) {
|
||||
return message.reply(findMessage('WRONG_ARGUMENTS'));
|
||||
}
|
||||
const Spell = getSpell({ Character: docs[0].character, spell_name: args[0] });
|
||||
if (!Spell) {
|
||||
return message.reply(findMessage('SPELL_UNKNOWN'));
|
||||
}
|
||||
if (!Spell.Level || !Spell.Attributes) {
|
||||
return;
|
||||
}
|
||||
const Attributes = Spell.Attributes;
|
||||
const DiceThrow = roll(3, 20, message.author.tag).dice;
|
||||
const Bonus = parseInt(args[1]) || 0;
|
||||
let { Passed, CriticalHit, Fumbles, PointsUsed, PointsRemaining } = CompareResults(
|
||||
DiceThrow,
|
||||
Attributes.map(attr => attr.Level),
|
||||
Bonus,
|
||||
Spell.Level
|
||||
);
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.addFields({
|
||||
name: `Du würfelst auf den Zauber **${Spell.Name}** ( Stufe ${Spell.Level} ${
|
||||
Bonus ? `${f(Bonus)} ` : ''
|
||||
})`,
|
||||
value: CreateResultTable({
|
||||
Attributes: Attributes,
|
||||
Throws: DiceThrow,
|
||||
PointsUsed: PointsUsed,
|
||||
Bonus: Bonus,
|
||||
}),
|
||||
inline: false,
|
||||
});
|
||||
if (Fumbles >= 2) {
|
||||
Reply.setColor('#900c3f');
|
||||
db.findOne({ user: message.author.tag })
|
||||
.then(doc => {
|
||||
if (isEmpty(doc)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
if (!doc.character.hasOwnProperty('spells'))
|
||||
return message.reply(findMessage('NO_SPELLS'));
|
||||
if (!isString(args[0])) {
|
||||
return message.reply(findMessage('WRONG_ARGUMENTS'));
|
||||
}
|
||||
const Spell = getSpell({ Character: doc.character, spell_name: args[0] });
|
||||
if (!Spell) {
|
||||
return message.reply(findMessage('SPELL_UNKNOWN'));
|
||||
}
|
||||
if (!Spell.Level || !Spell.Attributes) {
|
||||
return null;
|
||||
}
|
||||
const { Attributes } = Spell;
|
||||
const DiceThrow = roll(3, 20, message.author.tag).dice;
|
||||
const Bonus = parseInt(args[1], 10) || 0;
|
||||
const {
|
||||
Passed,
|
||||
CriticalHit,
|
||||
Fumbles,
|
||||
PointsUsed,
|
||||
PointsRemaining,
|
||||
} = CompareResults(
|
||||
DiceThrow,
|
||||
Attributes.map(attr => attr.Level),
|
||||
Bonus,
|
||||
Spell.Level
|
||||
);
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_FAILURE'),
|
||||
value: findMessage('MSG_CRIT_FAILURE'),
|
||||
name: `Du würfelst auf den Zauber **${Spell.Name}** ( Stufe ${Spell.Level} ${
|
||||
Bonus ? `${f(Bonus)} ` : ''
|
||||
})`,
|
||||
value: CreateResultTable({
|
||||
Attributes: Attributes,
|
||||
Throws: DiceThrow,
|
||||
PointsUsed: PointsUsed,
|
||||
Bonus: Bonus,
|
||||
}),
|
||||
inline: false,
|
||||
});
|
||||
} else if (CriticalHit >= 2) {
|
||||
Reply.setColor('#1E8449');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_SUCCESS'),
|
||||
value: findMessage('MSG_CRIT_SUCCESS'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (Passed < 3) {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_FAILURE'),
|
||||
value: `${Passed === 0 ? 'Keine Probe' : `nur ${Passed}/3 Proben`} erfolgreich. 😪`,
|
||||
inline: false,
|
||||
});
|
||||
} else {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_SUCCESS'),
|
||||
value: `Dein verbleibender Bonus: ${PointsRemaining}/${Spell.Level} (QS${CalculateQuality(
|
||||
PointsRemaining
|
||||
)})`,
|
||||
inline: false,
|
||||
});
|
||||
}
|
||||
if (Fumbles >= 2) {
|
||||
Reply.setColor('#900c3f');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_FAILURE'),
|
||||
value: findMessage('MSG_CRIT_FAILURE'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (CriticalHit >= 2) {
|
||||
Reply.setColor('#1E8449');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_SUCCESS'),
|
||||
value: findMessage('MSG_CRIT_SUCCESS'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (Passed < 3) {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_FAILURE'),
|
||||
value: `${
|
||||
Passed === 0 ? 'Keine Probe' : `nur ${Passed}/3 Proben`
|
||||
} erfolgreich. 😪`,
|
||||
inline: false,
|
||||
});
|
||||
} else {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_SUCCESS'),
|
||||
value: `Dein verbleibender Bonus: ${PointsRemaining}/${
|
||||
Spell.Level
|
||||
} (QS${CalculateQuality(PointsRemaining)})`,
|
||||
inline: false,
|
||||
});
|
||||
}
|
||||
|
||||
message.reply(Reply);
|
||||
});
|
||||
return message.reply(Reply);
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,12 +1,15 @@
|
||||
const globals = require('../globals');
|
||||
const Discord = require('discord.js');
|
||||
const db = globals.db;
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { getChant } = require('@dsabot/getChant');
|
||||
const { CalculateQuality } = require('@dsabot/CalculateQuality');
|
||||
const { CompareResults } = require('@dsabot/CompareResults');
|
||||
const { CreateResultTable, f } = require('@dsabot/CreateResultTable');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
const { isString } = require('@dsabot/isString');
|
||||
|
||||
const { db } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'chant',
|
||||
description:
|
||||
@ -17,73 +20,87 @@ module.exports = {
|
||||
usage: '<Liturgie/Zeremonie> [<-Erschwernis> / <+Erleichterung>]',
|
||||
needs_args: false,
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
if (!docs[0].character.hasOwnProperty('chants')) return message.reply(findMessage('NO_CHANTS'));
|
||||
if (!isNaN(args[0])) {
|
||||
return message.reply(findMessage('WRONG_ARGUMENTS'));
|
||||
}
|
||||
const Chant = getChant({ Character: docs[0].character, chant_name: args[0] });
|
||||
if (!Chant) {
|
||||
return message.reply(findMessage('CHANT_UNKNOWN'));
|
||||
}
|
||||
if (!Chant.Level || !Chant.Attributes) {
|
||||
return;
|
||||
}
|
||||
const Attributes = Chant.Attributes;
|
||||
const DiceThrow = roll(3, 20, message.author.tag).dice;
|
||||
const Bonus = parseInt(args[1]) || 0;
|
||||
let { Passed, CriticalHit, Fumbles, PointsUsed, PointsRemaining } = CompareResults(
|
||||
DiceThrow,
|
||||
Attributes.map(attr => attr.Level),
|
||||
Bonus,
|
||||
Chant.Level
|
||||
);
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.addFields({
|
||||
name: `Du würfelst auf die Liturgie **${Chant.Name}** ( Stufe ${Chant.Level} ${
|
||||
Bonus ? `${f(Bonus)} ` : ''
|
||||
})`,
|
||||
value: CreateResultTable({
|
||||
Attributes: Attributes,
|
||||
Throws: DiceThrow,
|
||||
PointsUsed: PointsUsed,
|
||||
Bonus: Bonus,
|
||||
}),
|
||||
inline: false,
|
||||
db.findOne({ user: message.author.tag })
|
||||
.then(doc => {
|
||||
if (isEmpty(doc)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
if (!doc.character.hasOwnProperty('chants'))
|
||||
return message.reply(findMessage('NO_CHANTS'));
|
||||
if (!isString(args[0])) {
|
||||
return message.reply(findMessage('WRONG_ARGUMENTS'));
|
||||
}
|
||||
const Chant = getChant({ Character: doc.character, chant_name: args[0] });
|
||||
if (!Chant) {
|
||||
return message.reply(findMessage('CHANT_UNKNOWN'));
|
||||
}
|
||||
if (!Chant.Level || !Chant.Attributes) {
|
||||
return null;
|
||||
}
|
||||
const { Attributes } = Chant;
|
||||
const DiceThrow = roll(3, 20, message.author.tag).dice;
|
||||
const Bonus = parseInt(args[1], 10) || 0;
|
||||
const {
|
||||
Passed,
|
||||
CriticalHit,
|
||||
Fumbles,
|
||||
PointsUsed,
|
||||
PointsRemaining,
|
||||
} = CompareResults(
|
||||
DiceThrow,
|
||||
Attributes.map(attr => attr.Level),
|
||||
Bonus,
|
||||
Chant.Level
|
||||
);
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.addFields({
|
||||
name: `Du würfelst auf die Liturgie **${Chant.Name}** ( Stufe ${Chant.Level} ${
|
||||
Bonus ? `${f(Bonus)} ` : ''
|
||||
})`,
|
||||
value: CreateResultTable({
|
||||
Attributes: Attributes,
|
||||
Throws: DiceThrow,
|
||||
PointsUsed: PointsUsed,
|
||||
Bonus: Bonus,
|
||||
}),
|
||||
inline: false,
|
||||
});
|
||||
if (Fumbles >= 2) {
|
||||
Reply.setColor('#900c3f');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_FAILURE'),
|
||||
value: findMessage('MSG_CRIT_FAILURE'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (CriticalHit >= 2) {
|
||||
Reply.setColor('#1E8449');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_SUCCESS'),
|
||||
value: findMessage('MSG_CRIT_SUCCESS'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (Passed < 3) {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_FAILURE'),
|
||||
value: `${
|
||||
Passed === 0 ? 'Keine Probe' : `nur ${Passed}/3 Proben`
|
||||
} erfolgreich. 😪`,
|
||||
inline: false,
|
||||
});
|
||||
} else {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_SUCCESS'),
|
||||
value: `Dein verbleibender Bonus: ${PointsRemaining}/${
|
||||
Chant.Level
|
||||
} (QS${CalculateQuality(PointsRemaining)})`,
|
||||
inline: false,
|
||||
});
|
||||
}
|
||||
return message.reply(Reply);
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
if (Fumbles >= 2) {
|
||||
Reply.setColor('#900c3f');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_FAILURE'),
|
||||
value: findMessage('MSG_CRIT_FAILURE'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (CriticalHit >= 2) {
|
||||
Reply.setColor('#1E8449');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_SUCCESS'),
|
||||
value: findMessage('MSG_CRIT_SUCCESS'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (Passed < 3) {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_FAILURE'),
|
||||
value: `${Passed === 0 ? 'Keine Probe' : `nur ${Passed}/3 Proben`} erfolgreich. 😪`,
|
||||
inline: false,
|
||||
});
|
||||
} else {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_SUCCESS'),
|
||||
value: `Dein verbleibender Bonus: ${PointsRemaining}/${Chant.Level} (QS${CalculateQuality(
|
||||
PointsRemaining
|
||||
)})`,
|
||||
inline: false,
|
||||
});
|
||||
}
|
||||
message.reply(Reply);
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,9 +1,34 @@
|
||||
//const globals = require('../globals');
|
||||
const globals = require('../globals');
|
||||
const Discord = require('discord.js');
|
||||
const db = globals.db;
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { getChant } = require('@dsabot/getChant');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
|
||||
const { db } = require('../globals');
|
||||
|
||||
const createChantList = (Character = {}) => {
|
||||
if (!Character || !Character.hasOwnProperty('chants')) return null;
|
||||
const ChantList = [];
|
||||
Character.chants.forEach(chant =>
|
||||
ChantList.push(getChant({ Character: Character, chant_name: chant.id }))
|
||||
);
|
||||
return ChantList.filter(value => value !== undefined);
|
||||
};
|
||||
|
||||
const ReplyChantList = (ChantList = []) => {
|
||||
if (!ChantList) return null;
|
||||
return `${ChantList.map(chant => `${chant.Name} ${chant.Level ? `(${chant.Level})` : ''}`).join(
|
||||
'\n'
|
||||
)}`;
|
||||
};
|
||||
|
||||
const ReplyChant = (Chant = {}) => {
|
||||
if (!Chant) return null;
|
||||
return `Deine Werte für ${Chant.Name} ${Chant.Level ? `(${Chant.Level})` : ''} sind:
|
||||
|
||||
${Chant.Attributes.map(attribute => `${attribute.Name}: ${attribute.Level}`).join(' ')}
|
||||
`;
|
||||
};
|
||||
|
||||
module.exports = {
|
||||
name: 'chants',
|
||||
description: 'Zeigt dir deinen Fertigkeitswert im jeweiligen Magietalent (Götterwirken).',
|
||||
@ -12,50 +37,34 @@ module.exports = {
|
||||
needs_args: false,
|
||||
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
const Character = docs[0].character;
|
||||
if (!Character.hasOwnProperty('chants')) return message.reply(findMessage('NO_CHANTS'));
|
||||
if (args.length === 0) {
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle(findMessage('CHANTS_TITLE'))
|
||||
.setDescription(findMessage('CHANTS_DESCRIPTION'))
|
||||
.addField(ReplyChantList(createChantList(Character)), '\u200B', true);
|
||||
return message.reply(Embed);
|
||||
}
|
||||
const Chant = getChant({
|
||||
Character: Character,
|
||||
chant_name: args[0],
|
||||
db.findOne({ user: message.author.tag })
|
||||
.then(doc => {
|
||||
if (isEmpty(doc)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
const Character = doc.character;
|
||||
if (!Character.hasOwnProperty('chants'))
|
||||
return message.reply(findMessage('NO_CHANTS'));
|
||||
if (args.length === 0) {
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle(findMessage('CHANTS_TITLE'))
|
||||
.setDescription(findMessage('CHANTS_DESCRIPTION'))
|
||||
.addField(ReplyChantList(createChantList(Character)), '\u200B', true);
|
||||
return message.reply(Embed);
|
||||
}
|
||||
const Chant = getChant({
|
||||
Character: Character,
|
||||
chant_name: args[0],
|
||||
});
|
||||
if (!Chant) {
|
||||
return message.reply(findMessage('SPELL_UNKNOWN'));
|
||||
}
|
||||
return message.reply(ReplyChant(Chant));
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
if (!Chant) {
|
||||
return message.reply(findMessage('SPELL_UNKNOWN'));
|
||||
}
|
||||
return message.reply(ReplyChant(Chant));
|
||||
});
|
||||
},
|
||||
};
|
||||
|
||||
const createChantList = (Character = {}) => {
|
||||
if (!Character || !Character.hasOwnProperty('chants')) return;
|
||||
let ChantList = [];
|
||||
|
||||
// todo: send 'chant' to getChant() so we can filter out blessings.
|
||||
Character.chants.forEach(chant => ChantList.push(getChant({ Character: Character, chant_name: chant.id })));
|
||||
return ChantList.filter(value => value !== undefined);
|
||||
};
|
||||
|
||||
const ReplyChantList = (ChantList = []) => {
|
||||
if (!ChantList) return;
|
||||
return `${ChantList.map(chant => `${chant.Name} ${chant.Level ? `(${chant.Level})` : ''}`).join('\n')}`;
|
||||
};
|
||||
|
||||
const ReplyChant = (Chant = {}) => {
|
||||
if (!Chant) return;
|
||||
return `Deine Werte für ${Chant.Name} ${Chant.Level ? '(' + Chant.Level + ')' : ''} sind:
|
||||
|
||||
${Chant.Attributes.map(attribute => `${attribute.Name}: ${attribute.Level}`).join(' ')}
|
||||
`;
|
||||
};
|
||||
|
@ -1,16 +1,16 @@
|
||||
const globals = require('../globals');
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage }= require('@dsabot/findMessage');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { Coin } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'kopf',
|
||||
description: 'Wirf eine Münze. Kopf oder Zahl?',
|
||||
aliases: ['zahl', 'heads', 'tails'],
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
name: 'kopf',
|
||||
description: 'Wirf eine Münze. Kopf oder Zahl?',
|
||||
aliases: ['zahl', 'heads', 'tails'],
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
|
||||
async exec(message, args) {
|
||||
const coin = roll(1,2,message.author.tag).dice;
|
||||
message.reply(`${findMessage('HEADS_OR_TAILS')} **${globals.Coin[(coin-1)]}**.`);
|
||||
},
|
||||
};
|
||||
async exec(message) {
|
||||
const { dice } = roll(1, 2, message.author.tag);
|
||||
message.reply(`${findMessage('HEADS_OR_TAILS')} **${Coin[dice - 1]}**.`);
|
||||
},
|
||||
};
|
||||
|
87
commands/List.js
Normal file
87
commands/List.js
Normal file
@ -0,0 +1,87 @@
|
||||
require('module-alias/register');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
const { db } = require('../globals');
|
||||
const { Werte } = require('../globals');
|
||||
|
||||
async function findUser(request = '') {
|
||||
return db
|
||||
.findOne({
|
||||
$or: [
|
||||
{ user: request.replace('@', '') },
|
||||
{ uid: request.replaceAll(/[<>!@]/gi, '') },
|
||||
{ character: { name: request } },
|
||||
],
|
||||
})
|
||||
.then(doc => doc);
|
||||
}
|
||||
function doHeading(attributes) {
|
||||
return `${''.padStart(25)}${attributes
|
||||
.map(a => `${a.Short}`.padEnd(4).padStart(6))
|
||||
.join('|')}\n`;
|
||||
}
|
||||
function listStats(attributes) {
|
||||
return `${attributes.map(a => `${a.Level}`.padEnd(4).padStart(6)).join('|')}\n`;
|
||||
}
|
||||
function getAttribute(attribute_request = { id: 'mut', level: 9 }) {
|
||||
const Attribute = Werte.find(a => a.id === attribute_request.id);
|
||||
return {
|
||||
id: Attribute.id,
|
||||
Name: Attribute.name,
|
||||
Short: Attribute.kuerzel,
|
||||
Level: attribute_request.level,
|
||||
};
|
||||
}
|
||||
|
||||
function getStats(user) {
|
||||
const Attributes = [];
|
||||
user.character.attributes.forEach(attribute => {
|
||||
Attributes.push(getAttribute(attribute));
|
||||
});
|
||||
Attributes.sort((a, b) => (a.id > b.id ? 1 : a.id < b.id ? -1 : 0));
|
||||
return Attributes;
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
name: 'list',
|
||||
description: 'Gibt eine Liste von Mitspielern aus.',
|
||||
aliases: ['liste'],
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
|
||||
exec: async (message, args) => {
|
||||
if (!args) return;
|
||||
console.log(args[0].replaceAll(/[<>!@]/gi, ''));
|
||||
const Characters = []; //?+
|
||||
Promise.all(
|
||||
args.map(arg => {
|
||||
return findUser(arg).then(user => {
|
||||
if (!isEmpty(user)) {
|
||||
Characters.push({
|
||||
Name: user.character.name,
|
||||
Attributes: getStats(user),
|
||||
});
|
||||
}
|
||||
});
|
||||
})
|
||||
).then(() => {
|
||||
if (isEmpty(Characters)) return findMessage('NO_CHARACTERS');
|
||||
let Reply = `\`\`\`\n${doHeading(Characters[0].Attributes)}`;
|
||||
Characters.forEach(c => {
|
||||
Reply += `${c.Name.toString().padEnd(24)} ${listStats(c.Attributes)}`;
|
||||
});
|
||||
Reply += `\`\`\``;
|
||||
return message.reply(Reply);
|
||||
});
|
||||
},
|
||||
};
|
||||
/*
|
||||
(async () => {
|
||||
db.loadDatabase();
|
||||
|
||||
const l = require('./List');
|
||||
const msg = { author: { tag: 'tagged!' }, reply: e => console.log(e) };
|
||||
|
||||
l.exec(msg, ['tobenderzephyr#2509', 'ElManu#8438']);
|
||||
})();
|
||||
*/
|
@ -1,85 +1,107 @@
|
||||
const globals = require('../globals');
|
||||
const db = globals.db;
|
||||
const Random = require('random');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
|
||||
const { db } = require('../globals');
|
||||
const { Werte } = require('../globals');
|
||||
const { Weapons } = require('../globals');
|
||||
const { CombatTechniques } = require('../globals');
|
||||
const { MeleeWeapons } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'parry',
|
||||
description: 'Würfelt den Paradewert auf eine Nahkampfwaffe.',
|
||||
aliases: ['parieren','parade'],
|
||||
usage: '<Waffe>',
|
||||
needs_args: true,
|
||||
name: 'parry',
|
||||
description: 'Würfelt den Paradewert auf eine Nahkampfwaffe.',
|
||||
aliases: ['parieren', 'parade'],
|
||||
usage: '<Waffe>',
|
||||
needs_args: true,
|
||||
|
||||
async exec(message, args) {
|
||||
try {
|
||||
db.find({
|
||||
user: message.author.tag,
|
||||
}, function(err, docs) {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(globals.Replies.find(r => r.id === 'NOENTRY').string);
|
||||
}
|
||||
else {
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }).then(docs => {
|
||||
if (isEmpty(docs)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
|
||||
Random.use(message.author.tag);
|
||||
Random.use(message.author.tag);
|
||||
|
||||
const Player = docs[0].character;
|
||||
const Weapon = globals.Weapons.find(w => w.id === args[0].toLowerCase());
|
||||
if(!Weapon) { return message.reply(globals.Replies.find(r => r.id === 'NO_SUCH_WEAPON').string);}
|
||||
const Player = docs[0].character;
|
||||
const Weapon = Weapons.find(w => w.id === args[0].toLowerCase());
|
||||
if (!Weapon) {
|
||||
return message.reply(findMessage('NO_SUCH_WEAPON'));
|
||||
}
|
||||
|
||||
if(!globals.MeleeWeapons.find(MeleeWeapon => MeleeWeapon.id === Weapon.id)) {
|
||||
return message.reply(globals.Replies.find(r => r.id === 'PARRY_WRONG_WEAPON').string);
|
||||
}
|
||||
const CombatTechnique = globals.CombatTechniques.find(technique => technique.id === Weapon.combattechnique);
|
||||
let PlayerCombatTechnique = Player.combattechniques.find(technique => technique.id === CombatTechnique.id);
|
||||
let CombatTechniqueValue = null;
|
||||
if (PlayerCombatTechnique) { CombatTechniqueValue = PlayerCombatTechnique.level; }
|
||||
if(!CombatTechniqueValue) { CombatTechniqueValue = 6; }
|
||||
if (!MeleeWeapons.find(MeleeWeapon => MeleeWeapon.id === Weapon.id)) {
|
||||
return message.reply(findMessage('PARRY_WRONG_WEAPON'));
|
||||
}
|
||||
const CombatTechnique = CombatTechniques.find(
|
||||
technique => technique.id === Weapon.combattechnique
|
||||
);
|
||||
const PlayerCombatTechnique = Player.combattechniques.find(
|
||||
technique => technique.id === CombatTechnique.id
|
||||
);
|
||||
let CombatTechniqueValue = null;
|
||||
if (PlayerCombatTechnique) {
|
||||
CombatTechniqueValue = PlayerCombatTechnique.level;
|
||||
}
|
||||
if (!CombatTechniqueValue) {
|
||||
CombatTechniqueValue = 6;
|
||||
}
|
||||
|
||||
let ParryValue = Math.ceil(CombatTechniqueValue/2);
|
||||
CombatTechniqueValue.Leiteigenschaft.forEach( Property => {
|
||||
let Attribute = globals.Werte.find(a => a.kuerzel === Property.id);
|
||||
ParryValue += Math.floor((Player.attributes.find(a => a.id === Attribute).level - 8)/3);
|
||||
});
|
||||
ParryValue += Weapon.pa_mod;
|
||||
let ParryValue = Math.ceil(CombatTechniqueValue / 2);
|
||||
CombatTechniqueValue.Leiteigenschaft.forEach(Property => {
|
||||
const Attribute = Werte.find(a => a.kuerzel === Property.id);
|
||||
ParryValue += Math.floor(
|
||||
(Player.attributes.find(a => a.id === Attribute).level - 8) / 3
|
||||
);
|
||||
});
|
||||
ParryValue += Weapon.pa_mod;
|
||||
|
||||
let dice = [];
|
||||
let Bonus = 0;
|
||||
if(args[1] && !isNaN(parseInt(args[1]))) { Bonus = parseInt(args[1]); }
|
||||
let Comparison = Math.floor(ParryValue + Bonus);
|
||||
let Patzer = false;
|
||||
let Critical = false;
|
||||
let Ok = false;
|
||||
const dice = [];
|
||||
|
||||
for (let i = 0; i < 2; i++) {
|
||||
dice.push(Random.int(1,20));
|
||||
}
|
||||
const Bonus = parseInt(args[1], 10) || 0;
|
||||
|
||||
// If there is a cleaner way to do these checks, I'm all into it.
|
||||
if((dice[0] == 1) && dice[1] <= Comparison) { Critical = true; Ok = true; }
|
||||
else if(dice[0] <= Comparison && !Critical) { Ok = true; dice.pop(); }
|
||||
else if((dice[0] == 20) && dice[1] > Comparison) { Patzer = true; }
|
||||
else if(dice[0] > Comparison ) { dice.pop(); }
|
||||
const Comparison = Math.floor(ParryValue + Bonus);
|
||||
let Patzer = false;
|
||||
let Critical = false;
|
||||
let Ok = false;
|
||||
|
||||
for (let i = 0; i < 2; i += 1) {
|
||||
dice.push(Random.int(1, 20));
|
||||
}
|
||||
|
||||
let Reply = 'Du versuchst, mit ' + globals.Declination[Weapon.article] + ' ' + Weapon.name + ' zu parieren.\n';
|
||||
Reply += 'Dein Paradewert für ' + CombatTechnique.name + ' ist ' + Math.floor(ParryValue - Weapon.pa_mod) + '. (Waffe: ' + Weapon.pa_mod + ')\n';
|
||||
Reply += 'Deine 🎲: ` ' + dice.join(', ') + ' `.\n\n';
|
||||
// If there is a cleaner way to do these checks, I'm all into it.
|
||||
if (dice[0] === 1 && dice[1] <= Comparison) {
|
||||
Critical = true;
|
||||
Ok = true;
|
||||
} else if (dice[0] <= Comparison && !Critical) {
|
||||
Ok = true;
|
||||
dice.pop();
|
||||
} else if (dice[0] === 20 && dice[1] > Comparison) {
|
||||
Patzer = true;
|
||||
} else if (dice[0] > Comparison) {
|
||||
dice.pop();
|
||||
}
|
||||
|
||||
if(!Ok) {
|
||||
Reply += globals.Replies.find(reply => reply.id === 'PARRY_FAIL').string;
|
||||
if(Patzer) { Reply += globals.Replies.find(reply => reply.id === 'PARRY_CRIT_FAIL').string; }
|
||||
}
|
||||
else {
|
||||
if(Critical) { Reply += globals.Replies.find(reply => reply.id === 'PARRY_CRIT_SUCCESS').string; }
|
||||
if(!Critical) { Reply += globals.Replies.find(reply => reply.id === 'PARRY_SUCCESS').string; }
|
||||
}
|
||||
let Reply = `Du versuchst, mit ${Weapon.name} zu parieren.\n`;
|
||||
Reply += `Dein Paradewert für ${CombatTechnique.name} ist ${Math.floor(
|
||||
ParryValue - Weapon.pa_mod
|
||||
)}. (Waffe ${Weapon.pa_mod})\n`;
|
||||
Reply += `Deine 🎲: ${dice.join(', ')}\n\n`;
|
||||
|
||||
return message.reply( Reply );
|
||||
if (!Ok) {
|
||||
Reply += findMessage('PARRY_FAIL');
|
||||
if (Patzer) {
|
||||
Reply += findMessage('PARRY_CRIT_FAIL');
|
||||
}
|
||||
} else {
|
||||
if (Critical) {
|
||||
Reply += findMessage('PARRY_CRIT_SUCCESS');
|
||||
}
|
||||
if (!Critical) {
|
||||
Reply += findMessage('PARRY_SUCCESS');
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (e) {
|
||||
throw e;
|
||||
}
|
||||
},
|
||||
};
|
||||
return message.reply(Reply);
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,6 +1,6 @@
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const globals = require('../globals');
|
||||
const db = globals.db;
|
||||
const { db } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'remove',
|
||||
description:
|
||||
@ -9,13 +9,12 @@ module.exports = {
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
// eslint-disable-next-line no-unused-vars
|
||||
async exec(message, args) {
|
||||
db.remove({ user: message.author.tag }, err => {
|
||||
if (err) {
|
||||
async exec(message) {
|
||||
db.remove({ user: message.author.tag })
|
||||
.then(() => message.reply(findMessage('DELETED_DATA')))
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
}
|
||||
return message.reply(findMessage('DELETED_DATA'));
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,24 +1,28 @@
|
||||
// eslint-disable-next-line no-unused-vars
|
||||
const globals = require('../globals');
|
||||
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage }= require('@dsabot/findMessage');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { DiceRegex } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'roll',
|
||||
description: 'Lass die Würfel rollen. Benötigt wird die Anzahl sowie die Augenzahl auf den Würfeln.',
|
||||
aliases: ['r'],
|
||||
usage: '<Anzahl> w <Augenzahl>',
|
||||
needs_args: true,
|
||||
async exec(message, args) {
|
||||
let params = args.join('').split(globals.DiceRegex);
|
||||
if ( params.length >= 2 ) {
|
||||
const Bonus = parseInt(params[2]) || 0;
|
||||
const numberOfDice = parseInt( params[0] );
|
||||
const diceValues = parseInt( params[1] );
|
||||
const result = roll( numberOfDice, diceValues, message.author.tag );
|
||||
let total = (Bonus ? Bonus + result.sum : result.sum)
|
||||
message.reply(`${findMessage('ROLL')} ${result.dice.join(', ')} `+
|
||||
`(Gesamt: ${result.sum}${Bonus ? `+${Bonus}=${total}` : ``})` );
|
||||
}
|
||||
},
|
||||
name: 'roll',
|
||||
description:
|
||||
'Lass die Würfel rollen. Benötigt wird die Anzahl sowie die Augenzahl auf den Würfeln.',
|
||||
aliases: ['r'],
|
||||
usage: '<Anzahl> w <Augenzahl>',
|
||||
needs_args: true,
|
||||
async exec(message, args) {
|
||||
const params = args.join('').split(DiceRegex);
|
||||
if (params.length >= 2) {
|
||||
const Bonus = parseInt(params[2], 10) || 0;
|
||||
const numberOfDice = parseInt(params[0], 10);
|
||||
const diceValues = parseInt(params[1], 10);
|
||||
const result = roll(numberOfDice, diceValues, message.author.tag);
|
||||
const total = Bonus ? Bonus + result.sum : result.sum;
|
||||
message.reply(
|
||||
`${findMessage('ROLL')} ${result.dice.join(', ')} ` +
|
||||
`(Gesamt: ${result.sum}${Bonus ? `+${Bonus}=${total}` : ``})`
|
||||
);
|
||||
}
|
||||
},
|
||||
};
|
||||
|
@ -1,8 +1,8 @@
|
||||
// eslint-disable-next-line no-unused-vars
|
||||
const globals = require('../globals');
|
||||
const Discord = require('discord.js');
|
||||
const db = globals.db;
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
|
||||
const { db } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'show',
|
||||
@ -13,37 +13,28 @@ module.exports = {
|
||||
|
||||
// eslint-disable-next-line no-unused-vars
|
||||
async exec(message, args) {
|
||||
try {
|
||||
db.find(
|
||||
{
|
||||
user: message.author.tag,
|
||||
},
|
||||
function (err, docs) {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
} else {
|
||||
const Character = docs[0].character;
|
||||
let Gender;
|
||||
if (Character.sex == 'female') {
|
||||
Gender = '♀️';
|
||||
} else {
|
||||
Gender = '♂️';
|
||||
}
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.setColor('#0099ff');
|
||||
Reply.setTitle(`${Gender} ${Character.name}`);
|
||||
Reply.setDescription(
|
||||
`${Character.age} Jahre, ${Character.race}/${Character.culture}`
|
||||
);
|
||||
Reply.addField(Character.professionname, Character.xp.startinglevel);
|
||||
|
||||
message.reply(Reply);
|
||||
}
|
||||
db.find({ user: message.author.tag })
|
||||
.then(docs => {
|
||||
if (isEmpty(docs)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
);
|
||||
} catch (e) {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw e;
|
||||
}
|
||||
const Character = docs[0].character;
|
||||
|
||||
const Gender = Character.sex === 'female' ? '♀️' : '♂️';
|
||||
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.setColor('#0099ff');
|
||||
Reply.setTitle(`${Gender} ${Character.name}`);
|
||||
Reply.setDescription(
|
||||
`${Character.age} Jahre, ${Character.race}/${Character.culture}`
|
||||
);
|
||||
Reply.addField(Character.professionname, Character.xp.startinglevel);
|
||||
|
||||
return message.reply(Reply);
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,7 +1,8 @@
|
||||
const globals = require('../globals');
|
||||
const db = globals.db;
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { getSkill } = require('@dsabot/getSkill');
|
||||
const { isEmpty } = require('@dsabot/isEmpty');
|
||||
const { db } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'skill',
|
||||
description: 'Zeigt dir deinen Fertigkeitswert im jeweiligen Talent.',
|
||||
@ -10,15 +11,20 @@ module.exports = {
|
||||
needs_args: true,
|
||||
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
const Skill = getSkill({ Character: docs[0].character, args: args });
|
||||
if (!Skill) {
|
||||
return message.reply(findMessage('TALENT_UNKNOWN'));
|
||||
}
|
||||
return message.reply(`Du hast folgenden Wert in **${Skill.Name}**: ${Skill.Level}`);
|
||||
});
|
||||
db.find({ user: message.author.tag })
|
||||
.then(docs => {
|
||||
if (isEmpty(docs)) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
const Skill = getSkill({ Character: docs[0].character, args: args });
|
||||
if (!Skill) {
|
||||
return message.reply(findMessage('TALENT_UNKNOWN'));
|
||||
}
|
||||
return message.reply(`Du hast folgenden Wert in **${Skill.Name}**: ${Skill.Level}`);
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,9 +1,30 @@
|
||||
//const globals = require('../globals');
|
||||
const globals = require('../globals');
|
||||
const db = globals.db;
|
||||
const Discord = require('discord.js');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { getSpell } = require('@dsabot/getSpell');
|
||||
const { db } = require('../globals');
|
||||
|
||||
const ReplySpellList = (SpellList = []) => {
|
||||
if (!SpellList) return findMessage('NO_SPELLS');
|
||||
return `${SpellList.map(s => `${s.Name} (${s.Level})`).join('\n')}`;
|
||||
};
|
||||
|
||||
const ReplySpell = (Spell = {}) => {
|
||||
if (!Spell) return null;
|
||||
return `Deine Werte für ${Spell.Name} (${Spell.Level}) sind:
|
||||
|
||||
${Spell.Attributes.map(attribute => `${attribute.Name}: ${attribute.Level}`).join(' ')}
|
||||
`;
|
||||
};
|
||||
|
||||
const createSpellList = (Character = {}) => {
|
||||
if (!Character || !Character.hasOwnProperty('spells')) return null;
|
||||
const SpellList = [];
|
||||
Character.spells.forEach(spell =>
|
||||
SpellList.push(getSpell({ Character: Character, spell_name: spell.id }))
|
||||
);
|
||||
return SpellList.filter(value => value !== undefined); //?+
|
||||
};
|
||||
|
||||
module.exports = {
|
||||
name: 'spells',
|
||||
description: 'Zeigt dir deinen Fertigkeitswert im jeweiligen Magietalent.',
|
||||
@ -12,48 +33,32 @@ module.exports = {
|
||||
needs_args: false,
|
||||
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
const Character = docs[0].character;
|
||||
if (!Character.hasOwnProperty('spells')) return message.reply(findMessage('NO_SPELLS'));
|
||||
if (args.length === 0) {
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle(findMessage('SPELLS_TITLE'))
|
||||
.setDescription(findMessage('SPELLS_DESCRIPTION'))
|
||||
.addField(ReplySpellList(createSpellList(Character)), '\u200B', true);
|
||||
return message.reply(Embed);
|
||||
}
|
||||
const Spell = getSpell({
|
||||
Character: Character,
|
||||
spell_name: args[0],
|
||||
db.find({ user: message.author.tag })
|
||||
.then(docs => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
const Character = docs[0].character;
|
||||
if (!Character.hasOwnProperty('spells'))
|
||||
return message.reply(findMessage('NO_SPELLS'));
|
||||
if (args.length === 0) {
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle(findMessage('SPELLS_TITLE'))
|
||||
.setDescription(findMessage('SPELLS_DESCRIPTION'))
|
||||
.addField(ReplySpellList(createSpellList(Character)), '\u200B', true);
|
||||
return message.reply(Embed);
|
||||
}
|
||||
const Spell = getSpell({
|
||||
Character: Character,
|
||||
spell_name: args[0],
|
||||
});
|
||||
if (!Spell) return message.reply(findMessage('SPELL_UNKNOWN'));
|
||||
return message.reply(ReplySpell(Spell));
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
if (!Spell) return message.reply(findMessage('SPELL_UNKNOWN'));
|
||||
return message.reply(ReplySpell(Spell));
|
||||
});
|
||||
},
|
||||
};
|
||||
|
||||
const ReplySpellList = (SpellList = []) => {
|
||||
if (!SpellList) return findMessage('NO_SPELLS');
|
||||
return `${SpellList.map(s => `${s.Name} (${s.Level})`).join('\n')}`;
|
||||
};
|
||||
|
||||
const ReplySpell = (Spell = {}) => {
|
||||
if (!Spell) return;
|
||||
return `Deine Werte für ${Spell.Name} (${Spell.Level}) sind:
|
||||
|
||||
${Spell.Attributes.map(attribute => `${attribute.Name}: ${attribute.Level}`).join(' ')}
|
||||
`;
|
||||
};
|
||||
|
||||
const createSpellList = (Character = {}) => {
|
||||
if (!Character || !Character.hasOwnProperty('spells')) return;
|
||||
let SpellList = [];
|
||||
Character.spells.forEach(spell =>
|
||||
SpellList.push(getSpell({ Character: Character, spell_name: spell.id }))
|
||||
);
|
||||
return SpellList.filter(value => value !== undefined); //?+
|
||||
};
|
||||
|
@ -1,12 +1,13 @@
|
||||
const globals = require('../globals');
|
||||
const Discord = require('discord.js');
|
||||
const db = globals.db;
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { getSkill } = require('@dsabot/getSkill');
|
||||
const { CalculateQuality } = require('@dsabot/CalculateQuality');
|
||||
const { CompareResults } = require('@dsabot/CompareResults');
|
||||
const { CreateResultTable } = require('@dsabot/CreateResultTable');
|
||||
const { isString } = require('@dsabot/isString');
|
||||
const { db } = require('../globals');
|
||||
|
||||
module.exports = {
|
||||
name: 'talent',
|
||||
description:
|
||||
@ -17,69 +18,82 @@ module.exports = {
|
||||
usage: '<Talent> [<-Erschwernis> / <+Erleichterung>]',
|
||||
needs_args: true,
|
||||
async exec(message, args) {
|
||||
db.find({ user: message.author.tag }, (err, docs) => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
if (!isNaN(args[0])) {
|
||||
return message.reply(findMessage('WRONG_ARGUMENTS'));
|
||||
}
|
||||
db.find({ user: message.author.tag })
|
||||
.then(docs => {
|
||||
if (docs.length === 0) {
|
||||
return message.reply(findMessage('NOENTRY'));
|
||||
}
|
||||
if (!isString(args[0])) {
|
||||
return message.reply(findMessage('WRONG_ARGUMENTS'));
|
||||
}
|
||||
|
||||
const Skill = getSkill({ Character: docs[0].character, args: args });
|
||||
if (!Skill) {
|
||||
return message.reply(findMessage('TALENT_UNKNOWN'));
|
||||
}
|
||||
const Skill = getSkill({ Character: docs[0].character, args: args });
|
||||
if (!Skill) {
|
||||
return message.reply(findMessage('TALENT_UNKNOWN'));
|
||||
}
|
||||
|
||||
const Attributes = Skill.Attributes;
|
||||
const DiceThrow = roll(3, 20, message.author.tag).dice;
|
||||
const Bonus = parseInt(args[1]) || 0;
|
||||
let { Passed, CriticalHit, Fumbles, PointsUsed, PointsRemaining } = CompareResults(
|
||||
DiceThrow,
|
||||
Attributes.map(attr => attr.Level),
|
||||
Bonus,
|
||||
Skill.Level
|
||||
);
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.addFields({
|
||||
name: `Du würfelst auf das Talent **${Skill.Name}** (Stufe ${Skill.Level} + ${Bonus})`,
|
||||
value: CreateResultTable({
|
||||
Attributes: Attributes,
|
||||
Throws: DiceThrow,
|
||||
PointsUsed: PointsUsed,
|
||||
Bonus: Bonus,
|
||||
}),
|
||||
inline: false,
|
||||
const { Attributes } = Skill;
|
||||
const DiceThrow = roll(3, 20, message.author.tag).dice;
|
||||
const Bonus = parseInt(args[1], 10) || 0;
|
||||
const {
|
||||
Passed,
|
||||
CriticalHit,
|
||||
Fumbles,
|
||||
PointsUsed,
|
||||
PointsRemaining,
|
||||
} = CompareResults(
|
||||
DiceThrow,
|
||||
Attributes.map(attr => attr.Level),
|
||||
Bonus,
|
||||
Skill.Level
|
||||
);
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.addFields({
|
||||
name: `Du würfelst auf das Talent **${Skill.Name}** (Stufe ${Skill.Level} + ${Bonus})`,
|
||||
value: CreateResultTable({
|
||||
Attributes: Attributes,
|
||||
Throws: DiceThrow,
|
||||
PointsUsed: PointsUsed,
|
||||
Bonus: Bonus,
|
||||
}),
|
||||
inline: false,
|
||||
});
|
||||
if (Fumbles >= 2) {
|
||||
Reply.setColor('#900c3f');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_FAILURE'),
|
||||
value: findMessage('MSG_CRIT_FAILURE'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (CriticalHit >= 2) {
|
||||
Reply.setColor('#1E8449');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_SUCCESS'),
|
||||
value: findMessage('MSG_CRIT_SUCCESS'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (Passed < 3) {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_FAILURE'),
|
||||
value: `${
|
||||
Passed === 0 ? 'Keine Probe' : `nur ${Passed}/3 Proben`
|
||||
} erfolgreich. 😪`,
|
||||
inline: false,
|
||||
});
|
||||
} else {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_SUCCESS'),
|
||||
value: `Dein verbleibender Bonus: ${PointsRemaining}/${
|
||||
Skill.Level
|
||||
} (QS${CalculateQuality(PointsRemaining)})`,
|
||||
inline: false,
|
||||
});
|
||||
}
|
||||
return message.reply(Reply);
|
||||
})
|
||||
.catch(err => {
|
||||
message.reply(findMessage('ERROR'));
|
||||
throw new Error(err);
|
||||
});
|
||||
if (Fumbles >= 2) {
|
||||
Reply.setColor('#900c3f');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_FAILURE'),
|
||||
value: findMessage('MSG_CRIT_FAILURE'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (CriticalHit >= 2) {
|
||||
Reply.setColor('#1E8449');
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_CRIT_SUCCESS'),
|
||||
value: findMessage('MSG_CRIT_SUCCESS'),
|
||||
inline: false,
|
||||
});
|
||||
} else if (Passed < 3) {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_FAILURE'),
|
||||
value: `${Passed === 0 ? 'Keine Probe' : `nur ${Passed}/3 Proben`} erfolgreich. 😪`,
|
||||
inline: false,
|
||||
});
|
||||
} else {
|
||||
Reply.addFields({
|
||||
name: findMessage('TITLE_SUCCESS'),
|
||||
value: `Dein verbleibender Bonus: ${PointsRemaining}/${Skill.Level} (QS${CalculateQuality(
|
||||
PointsRemaining
|
||||
)})`,
|
||||
inline: false,
|
||||
});
|
||||
}
|
||||
message.reply(Reply);
|
||||
});
|
||||
},
|
||||
};
|
||||
|
@ -1,42 +1,42 @@
|
||||
const globals = require('../globals');
|
||||
const Discord = require('discord.js');
|
||||
const { Capitalize } = require('@dsabot/Capitalize');
|
||||
|
||||
module.exports = {
|
||||
name: 'talents',
|
||||
description: '',
|
||||
aliases: [],
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
|
||||
async exec(message, args) {
|
||||
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Talentübersicht')
|
||||
.setDescription('Das sind die Talente, die ich kenne:');
|
||||
for (let Talent of GenerateTalentList()) {
|
||||
Embed.addField(Talent.Category, Talent.Talents.join('\n'), true);
|
||||
}
|
||||
message.author.send(
|
||||
Embed,
|
||||
);
|
||||
},
|
||||
};
|
||||
const { TalentKategorien } = require('../globals');
|
||||
const { Talente } = require('../globals');
|
||||
|
||||
const GenerateTalentList = () => {
|
||||
const Categories = globals.TalentKategorien;
|
||||
const Talents = globals.Talente;
|
||||
const TalentList = [];
|
||||
const TalentList = [];
|
||||
TalentKategorien.forEach(Category => {
|
||||
TalentList.push({
|
||||
Category: Category,
|
||||
Talents: Talente.filter(
|
||||
Talent => Talent.categoryid === TalentKategorien.indexOf(Category)
|
||||
)
|
||||
.map(Talent => Capitalize(Talent.id))
|
||||
.sort(),
|
||||
});
|
||||
});
|
||||
|
||||
Categories.forEach(Category => {
|
||||
TalentList.push({
|
||||
Category: Category,
|
||||
Talents: Talents.filter(Talent => Talent.categoryid === Categories.indexOf(Category))
|
||||
.map(Talent => Capitalize(Talent.id))
|
||||
.sort()
|
||||
});
|
||||
});
|
||||
return TalentList.sort();
|
||||
};
|
||||
|
||||
return TalentList.sort();
|
||||
};
|
||||
module.exports = {
|
||||
name: 'talents',
|
||||
description: '',
|
||||
aliases: [],
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
|
||||
async exec(message) {
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Talentübersicht')
|
||||
.setDescription('Das sind die Talente, die ich kenne:');
|
||||
|
||||
const TalentList = GenerateTalentList();
|
||||
TalentList.forEach(Talent => {
|
||||
Embed.addField(Talent.Category, Talent.Talents.join('\n'), true);
|
||||
});
|
||||
|
||||
return message.author.send(Embed);
|
||||
},
|
||||
};
|
||||
|
@ -3,6 +3,7 @@ const Discord = require('discord.js');
|
||||
const { roll } = require('@dsabot/Roll');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { CompareResults } = require('@dsabot/CompareResults');
|
||||
|
||||
module.exports = {
|
||||
name: 'tp',
|
||||
description:
|
||||
@ -15,20 +16,21 @@ module.exports = {
|
||||
needs_args: true,
|
||||
|
||||
async exec(message, args) {
|
||||
if (isNaN(args[0])) {
|
||||
if (Number.isNaN(args[0])) {
|
||||
return message.reply(findMessage('WRONG_ARGUMENTS'));
|
||||
}
|
||||
|
||||
let Bonus = parseInt(args[3]) || 0;
|
||||
let Erschwernis = parseInt(args[4]) || 0;
|
||||
const Bonus = parseInt(args[3], 10) || 0;
|
||||
const Erschwernis = parseInt(args[4], 10) || 0;
|
||||
|
||||
const dice = roll(3, 20, message.author.tag).dice;
|
||||
const { dice } = roll(3, 20, message.author.tag);
|
||||
|
||||
const {
|
||||
Passed: Passed,
|
||||
CriticalHit: CriticalHit,
|
||||
Fumbles: Fumbles,
|
||||
PointsRemaining: PointsRemaining} = CompareResults(dice, [args[0], args[1], args[2]], Bonus, Erschwernis);
|
||||
const { Passed, CriticalHit, Fumbles, PointsRemaining } = CompareResults(
|
||||
dice,
|
||||
[args[0], args[1], args[2]],
|
||||
Bonus,
|
||||
Erschwernis
|
||||
);
|
||||
|
||||
const Reply = new Discord.MessageEmbed();
|
||||
Reply.setTitle(`${findMessage('ROLL')} ${dice.join(', ')}.`);
|
||||
@ -59,6 +61,6 @@ module.exports = {
|
||||
inline: false,
|
||||
});
|
||||
}
|
||||
message.reply(Reply);
|
||||
return message.reply(Reply);
|
||||
},
|
||||
};
|
||||
|
@ -1,41 +1,38 @@
|
||||
const globals = require('../globals');
|
||||
const Discord = require('discord.js');
|
||||
const { Capitalize } = require('@dsabot/Capitalize');
|
||||
|
||||
|
||||
module.exports = {
|
||||
name: 'weapons',
|
||||
description: 'Listet eine Übersicht, welche für einen Angriff genutzt werden können.',
|
||||
aliases: ['waffen'],
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
|
||||
async exec(message, args) {
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Waffenübersicht')
|
||||
.setDescription('Folgende Waffen können für einen Angriff genutzt werden:');
|
||||
for (let Technique of GenerateWeaponList()) {
|
||||
Embed.addField(Technique.Technique_Name, Technique.Weapons.join('\n'), true);
|
||||
}
|
||||
message.author.send(
|
||||
Embed,
|
||||
);
|
||||
},
|
||||
};
|
||||
const { CombatTechniques } = require('../globals');
|
||||
const { Weapons } = require('../globals');
|
||||
|
||||
const GenerateWeaponList = () => {
|
||||
let WeaponList = [];
|
||||
const Techniques = globals.CombatTechniques;
|
||||
const Weapons = globals.Weapons;
|
||||
|
||||
Techniques.forEach(Technique => {
|
||||
WeaponList.push({
|
||||
Technique_Name: Technique.name,
|
||||
Weapons: Weapons.filter(Weapon => Weapon.combattechnique === Technique.id)
|
||||
.map(Weapon => Capitalize(Weapon.id))
|
||||
});
|
||||
});
|
||||
return WeaponList.sort();
|
||||
const WeaponList = [];
|
||||
CombatTechniques.forEach(Technique => {
|
||||
WeaponList.push({
|
||||
Technique_Name: Technique.name,
|
||||
Weapons: Weapons.filter(Weapon => Weapon.combattechnique === Technique.id).map(Weapon =>
|
||||
Capitalize(Weapon.id)
|
||||
),
|
||||
});
|
||||
});
|
||||
return WeaponList.sort();
|
||||
};
|
||||
|
||||
module.exports = {
|
||||
name: 'weapons',
|
||||
description: 'Listet eine Übersicht, welche für einen Angriff genutzt werden können.',
|
||||
aliases: ['waffen'],
|
||||
usage: '',
|
||||
needs_args: false,
|
||||
|
||||
async exec(message) {
|
||||
const Embed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Waffenübersicht')
|
||||
.setDescription('Folgende Waffen können für einen Angriff genutzt werden:');
|
||||
const WeaponList = GenerateWeaponList();
|
||||
WeaponList.forEach(Technique => {
|
||||
Embed.addField(Technique.Technique_Name, Technique.Weapons.join('\n'), true);
|
||||
});
|
||||
|
||||
return message.author.send(Embed);
|
||||
},
|
||||
};
|
||||
|
@ -1,9 +1,9 @@
|
||||
const CalculateQuality = (PointsAvailable = 0) => {
|
||||
if (PointsAvailable <= 3) return 1;
|
||||
else if (PointsAvailable > 3 && PointsAvailable <= 6) return 2;
|
||||
else if (PointsAvailable > 6 && PointsAvailable <= 9) return 3;
|
||||
else if (PointsAvailable > 9 && PointsAvailable <= 12) return 4;
|
||||
else if (PointsAvailable > 12 && PointsAvailable <= 15) return 5;
|
||||
else return 6;
|
||||
if (PointsAvailable > 3 && PointsAvailable <= 6) return 2;
|
||||
if (PointsAvailable > 6 && PointsAvailable <= 9) return 3;
|
||||
if (PointsAvailable > 9 && PointsAvailable <= 12) return 4;
|
||||
if (PointsAvailable > 12 && PointsAvailable <= 15) return 5;
|
||||
return 6;
|
||||
};
|
||||
module.exports = { CalculateQuality };
|
||||
|
@ -7,24 +7,20 @@
|
||||
* @param {BigInt} Bonus=0
|
||||
* @param {BigInt} PointsRemaining=0
|
||||
*/
|
||||
const CompareResults = (
|
||||
Throws = [],
|
||||
AttributeLevels = [8, 8, 8],
|
||||
Bonus = 0,
|
||||
PointsRemaining = 0
|
||||
) => {
|
||||
const CompareResults = (Throws = [], AttributeLevels = [8, 8, 8], Bonus = 0, Points = 0) => {
|
||||
let Passed = 0;
|
||||
let Fumbles = 0;
|
||||
let CriticalHit = 0;
|
||||
let AllPointsUsed = [];
|
||||
let PointsRemaining = Points;
|
||||
const AllPointsUsed = [];
|
||||
|
||||
Throws.forEach((Throw, key) => {
|
||||
let PointsUsed = 0;
|
||||
let AttributeLevel = AttributeLevels.find((v, k) => key === k);
|
||||
const AttributeLevel = AttributeLevels.find((v, k) => key === k);
|
||||
if (Math.floor(AttributeLevel + Bonus) >= Throw) {
|
||||
Passed++;
|
||||
Passed += 1;
|
||||
} else if (Math.floor(AttributeLevel + PointsRemaining + Bonus) >= Throw) {
|
||||
Passed++;
|
||||
Passed += 1;
|
||||
PointsUsed = Throw - Bonus - AttributeLevel;
|
||||
PointsRemaining -= PointsUsed;
|
||||
} else {
|
||||
@ -32,10 +28,10 @@ const CompareResults = (
|
||||
PointsRemaining -= PointsUsed;
|
||||
}
|
||||
if (Throw === 1) {
|
||||
CriticalHit++;
|
||||
CriticalHit += 1;
|
||||
}
|
||||
if (Throw === 20) {
|
||||
Fumbles++;
|
||||
Fumbles += 1;
|
||||
}
|
||||
AllPointsUsed.push(PointsUsed);
|
||||
});
|
||||
|
@ -1,3 +1,7 @@
|
||||
function f(n) {
|
||||
return (n > 0 ? '+' : '') + n;
|
||||
}
|
||||
|
||||
const CreateResultTable = ({
|
||||
Attributes: Attributes,
|
||||
Throws: Throws,
|
||||
@ -21,8 +25,4 @@ const CreateResultTable = ({
|
||||
`;
|
||||
};
|
||||
|
||||
const f = n => {
|
||||
return (n > 0 ? '+' : '') + n;
|
||||
};
|
||||
|
||||
module.exports = { CreateResultTable, f };
|
||||
|
@ -1,14 +1,12 @@
|
||||
const Random = { int, use };
|
||||
|
||||
function int(min, max) {
|
||||
if (!min || !max) {
|
||||
return;
|
||||
return undefined;
|
||||
}
|
||||
return Math.floor(Math.random() * (Math.floor(max) - Math.ceil(min) + 1)) + min;
|
||||
}
|
||||
|
||||
function use(str) {
|
||||
function use() {
|
||||
return true;
|
||||
}
|
||||
|
||||
const Random = { int, use };
|
||||
module.exports = { Random };
|
||||
|
@ -1,18 +1,17 @@
|
||||
const { Random } = require("@dsabot/Random");
|
||||
const { Random } = require('@dsabot/Random');
|
||||
//const Random = require('random');
|
||||
|
||||
const roll = (numberOfDice, numberOfEyes, tag) => {
|
||||
let dice = [];
|
||||
const dice = [];
|
||||
let sum = 0;
|
||||
if(tag) {
|
||||
if (tag) {
|
||||
Random.use(tag);
|
||||
}
|
||||
for (let i = 0; i<numberOfDice; i++ ) {
|
||||
let result = Random.int(1,numberOfEyes);
|
||||
for (let i = 0; i < numberOfDice; i += 1) {
|
||||
const result = Random.int(1, numberOfEyes);
|
||||
dice.push(result);
|
||||
sum += result;
|
||||
}
|
||||
return { dice, sum };
|
||||
};
|
||||
module.exports = { roll };
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
const globals = require('../globals');
|
||||
const { Replies } = require('../globals');
|
||||
|
||||
const findMessage = (value) => {
|
||||
return globals.Replies.find(r => r.id === value).string;
|
||||
const findMessage = value => {
|
||||
return Replies.find(r => r.id === value).string;
|
||||
};
|
||||
|
||||
module.exports = { findMessage };
|
||||
module.exports = { findMessage };
|
||||
|
@ -1,14 +1,13 @@
|
||||
const globals = require('../globals');
|
||||
const { Werte } = require('../globals');
|
||||
|
||||
const getAttributeLevels = (Attributes = [], Character = {}) => {
|
||||
let AttributeId;
|
||||
let AttributeLevel;
|
||||
let AttributeList = [];
|
||||
for (let Attribute of Attributes) {
|
||||
AttributeId = globals.Werte.find(att => att.kuerzel === Attribute).id;
|
||||
AttributeLevel = Character.attributes.find(att => att.id === AttributeId).level;
|
||||
AttributeList.push({ Name: Attribute, Level: AttributeLevel });
|
||||
}
|
||||
const AttributeList = [];
|
||||
Attributes.forEach(Attribute => {
|
||||
const { id } = Werte.find(att => att.kuerzel === Attribute);
|
||||
const { level } = Character.attributes.find(att => att.id === id);
|
||||
AttributeList.push({ Name: Attribute, Level: level });
|
||||
});
|
||||
|
||||
return AttributeList;
|
||||
};
|
||||
module.exports = { getAttributeLevels };
|
||||
|
@ -1,28 +1,24 @@
|
||||
const { getAttributeLevels } = require('@dsabot/getAttributeLevels');
|
||||
const Chants = require('@Lib/Chants.json');
|
||||
|
||||
const getChant = ({ Character: Character = [], chant_name: chant_name = '' } = {}) => {
|
||||
const getChant = ({ Character: Character = [], chant_name: chantName = '' } = {}) => {
|
||||
//if (!Character.hasOwnProperty('chants')) return;
|
||||
let chant_entry =
|
||||
Chants.find(chant => chant.id.toLowerCase() === chant_name.toLowerCase()) ||
|
||||
Chants.find(chant => chant.name.toLowerCase() === chant_name.toLowerCase());
|
||||
const chantEntry =
|
||||
Chants.find(chant => chant.id.toLowerCase() === chantName.toLowerCase()) ||
|
||||
Chants.find(chant => chant.name.toLowerCase() === chantName.toLowerCase());
|
||||
|
||||
if (!chant_entry) {
|
||||
console.log(`getChant() Did not find entry for ${chant_name}`);
|
||||
return;
|
||||
if (!chantEntry) {
|
||||
console.log(`getChant() Did not find entry for ${chantName}`);
|
||||
return null;
|
||||
}
|
||||
|
||||
let Level = 0; // This is the minimum attributes value.
|
||||
let Chant = Character.chants.find(chant => chant.id === chant_entry.id) || {};
|
||||
const Chant = Character.chants.find(chant => chant.id === chantEntry.id) || null;
|
||||
if (Chant && Chant.hasOwnProperty('level')) {
|
||||
Level = Chant.level || 0;
|
||||
}
|
||||
let Attributes = getAttributeLevels(chant_entry.attributes, Character);
|
||||
const Attributes = getAttributeLevels(chantEntry.attributes, Character);
|
||||
|
||||
return {
|
||||
Name: chant_entry.name,
|
||||
Level: Level,
|
||||
Attributes: Attributes,
|
||||
};
|
||||
return { Name: chantEntry.name, Level: Level, Attributes: Attributes };
|
||||
};
|
||||
module.exports = { getChant };
|
||||
|
@ -1,22 +1,22 @@
|
||||
const globals = require('../globals');
|
||||
const { getAttributeLevels } = require('@dsabot/getAttributeLevels');
|
||||
const { Talente } = require('../globals');
|
||||
|
||||
const getSkill = ({ Character: Character = [], args: args = [] } = {}) => {
|
||||
let skill_entry =
|
||||
globals.Talente.find(skill => skill.id.toLowerCase() === args[0].toLowerCase()) ||
|
||||
globals.Talente.find(skill => skill.name.toLowerCase() === args[0].toLowerCase());
|
||||
const skillEntry =
|
||||
Talente.find(skill => skill.id.toLowerCase() === args[0].toLowerCase()) ||
|
||||
Talente.find(skill => skill.name.toLowerCase() === args[0].toLowerCase());
|
||||
|
||||
if (!skill_entry) {
|
||||
return;
|
||||
if (!skillEntry) {
|
||||
return null;
|
||||
}
|
||||
|
||||
let Level = 0; // This is the minimum attributes value.
|
||||
let cSkill = Character.skills.find(skill => skill.id === skill_entry.id) || {};
|
||||
const cSkill = Character.skills.find(skill => skill.id === skillEntry.id) || null;
|
||||
if (cSkill) {
|
||||
Level = cSkill.level || 0;
|
||||
}
|
||||
let Name = globals.Talente.find(skill => skill.id === skill_entry.id).name;
|
||||
let Attributes = getAttributeLevels(skill_entry.values, Character);
|
||||
const Name = Talente.find(skill => skill.id === skillEntry.id).name;
|
||||
const Attributes = getAttributeLevels(skillEntry.values, Character);
|
||||
|
||||
return {
|
||||
Name: Name,
|
||||
|
@ -1,27 +1,27 @@
|
||||
const { getAttributeLevels } = require('@dsabot/getAttributeLevels');
|
||||
const Spells = require('@Lib/Spells.json');
|
||||
|
||||
const getSpell = ({ Character: Character = [], spell_name: spell_name = '' } = {}) => {
|
||||
const spell_entry =
|
||||
Spells.find(spell => spell.id.toLowerCase() === spell_name.toLowerCase()) ||
|
||||
Spells.find(spell => spell.name.toLowerCase() === spell_name.toLowerCase());
|
||||
const getSpell = ({ Character: Character = [], spell_name: spellName = '' } = {}) => {
|
||||
const spellEntry =
|
||||
Spells.find(spell => spell.id.toLowerCase() === spellName.toLowerCase()) ||
|
||||
Spells.find(spell => spell.name.toLowerCase() === spellName.toLowerCase());
|
||||
|
||||
if (!spell_entry) {
|
||||
console.log(`getSpell() did not find entry for ${spell_name}`);
|
||||
return;
|
||||
if (!spellEntry) {
|
||||
console.log(`getSpell() did not find entry for ${spellName}`);
|
||||
return null;
|
||||
}
|
||||
|
||||
let Level = 0; // This is the minimum attributes value.
|
||||
if (!Character.hasOwnProperty('spells')) return;
|
||||
let Spell = Character.spells.find(spell => spell.id === spell_entry.id) || {}; //?+
|
||||
if (!Character.hasOwnProperty('spells')) return null;
|
||||
const Spell = Character.spells.find(spell => spell.id === spellEntry.id) || null; //?+
|
||||
if (Spell && Spell.hasOwnProperty('level')) {
|
||||
Level = Spell.level || 0;
|
||||
}
|
||||
let ModifiedBy = spell_entry.modified_by;
|
||||
let Attributes = getAttributeLevels(spell_entry.attributes, Character);
|
||||
const ModifiedBy = spellEntry.modified_by;
|
||||
const Attributes = getAttributeLevels(spellEntry.attributes, Character);
|
||||
|
||||
return {
|
||||
Name: spell_entry.name,
|
||||
Name: spellEntry.name,
|
||||
Level: Level,
|
||||
Attributes: Attributes,
|
||||
ModifiedBy: ModifiedBy,
|
||||
|
6
functions/isEmpty.js
Normal file
6
functions/isEmpty.js
Normal file
@ -0,0 +1,6 @@
|
||||
function isEmpty(document = {}) {
|
||||
if (!document) return true;
|
||||
if (document.length === 0) return true;
|
||||
return Object.keys(document).length === 0 ? true : false;
|
||||
}
|
||||
module.exports = { isEmpty };
|
4
functions/isString.js
Normal file
4
functions/isString.js
Normal file
@ -0,0 +1,4 @@
|
||||
function isString(str) {
|
||||
return typeof str === 'string' || str instanceof String ? true : false;
|
||||
}
|
||||
module.exports = { isString };
|
22
globals.js
22
globals.js
@ -1,15 +1,12 @@
|
||||
const Discord = require('discord.js');
|
||||
const Datastore = require('nedb'),
|
||||
db = new Datastore({
|
||||
const Datastore = require('nedb-promises')
|
||||
|
||||
const db = Datastore.create({
|
||||
filename: 'data/dsabot.db',
|
||||
autoload: false,
|
||||
});
|
||||
const MessageEmbed = new Discord.MessageEmbed();
|
||||
const money = [{
|
||||
'GD': 'Golddukaten',
|
||||
'ST': 'Silbertaler',
|
||||
}];
|
||||
const DiceRegex = /\s?[DdWw]\s?|(?=\-|\+)/;
|
||||
const DiceRegex = /\s?[DdWw]\s?|(?=-|\+)/;
|
||||
const Coin = ['Kopf', 'Zahl'];
|
||||
const Werte = [
|
||||
{ id: 'mut', kuerzel: 'MU', name: 'Mut' },
|
||||
@ -147,7 +144,8 @@ const Replies = [
|
||||
{ id: 'NO_CHANTS', string: 'Du kennst keine Liturgien.' },
|
||||
{ id: 'CHANTS_TITLE', string: 'Liturgien'},
|
||||
{ id: 'CHANTS_DESCRIPTION', string: 'Folgende Liturgien beherrschst du:' },
|
||||
{ id: 'CHANT_UNKNOWN', string: 'Diese Liturgie kenne ich nicht.'}
|
||||
{ id: 'CHANT_UNKNOWN', string: 'Diese Liturgie kenne ich nicht.' },
|
||||
{ id: 'NO_CHARACTERS', string: 'Keine Benutzer auf dieser Liste gefunden.'}
|
||||
];
|
||||
const Declination = ['dem', 'der', 'dem', '']; // Maskulinum, Feminimum, Neutrum, None
|
||||
const Articles = ['Der','Die','Das',''];
|
||||
@ -233,12 +231,4 @@ const RangedWeapons = [
|
||||
];
|
||||
const Weapons = MeleeWeapons.concat(RangedWeapons);
|
||||
|
||||
const Advantages = [
|
||||
{}
|
||||
];
|
||||
const Disadvantages = [
|
||||
{}
|
||||
];
|
||||
|
||||
module.exports = { Werte, Talente, Coin, TalentKategorien, DiceRegex, Discord, MessageEmbed, db, Replies, MeleeWeapons, Weapons, RangedWeapons, CombatTechniques, Articles, Declination };
|
||||
|
||||
|
137
index.js
137
index.js
@ -2,64 +2,13 @@ require('module-alias/register');
|
||||
require('dotenv').config();
|
||||
const fs = require('fs');
|
||||
const fetch = require('node-fetch');
|
||||
const globals = require('./globals');
|
||||
const db = globals.db;
|
||||
db.loadDatabase();
|
||||
const cmdprefix = process.env.CMDPREFIX || '!';
|
||||
const Discord = require('discord.js');
|
||||
const { findMessage } = require('@dsabot/findMessage');
|
||||
const { db } = require('./globals');
|
||||
|
||||
db.load();
|
||||
const cmdprefix = process.env.CMDPREFIX || '!';
|
||||
const client = new Discord.Client();
|
||||
client.commands = new Discord.Collection();
|
||||
client.on('message', commandHandler);
|
||||
client.login(process.env.BOT_TOKEN);
|
||||
client.once('ready', () => {
|
||||
console.log('Ready!');
|
||||
});
|
||||
|
||||
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
|
||||
for (const file of commandFiles) {
|
||||
const command = require(`./commands/${file}`);
|
||||
client.commands.set(command.name, command);
|
||||
}
|
||||
|
||||
async function commandHandler(message) {
|
||||
//console.log(`${new Date().toUTCString()} ${message.author.tag} (size: ${message.attachments.size})`);
|
||||
if (message.attachments.size > 0 && message.channel.type == 'dm' && !message.author.bot) {
|
||||
try {
|
||||
const response = await fetch(message.attachments.first().url);
|
||||
const data = await validateJSON(response);
|
||||
if (data) await CreateFromFile(message, data);
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
return message.reply(globals.Replies.find(x => x.id === 'ERROR').string);
|
||||
}
|
||||
} else {
|
||||
if (!message.content.startsWith(cmdprefix) || message.author.bot) {
|
||||
return;
|
||||
}
|
||||
const args = message.content.slice(cmdprefix.length).split(' ');
|
||||
const commandName = args.shift().toLowerCase();
|
||||
//if (!client.commands.has(commandName)) return;
|
||||
try {
|
||||
const command =
|
||||
client.commands.get(commandName) ||
|
||||
client.commands.find(cmd => cmd.aliases && cmd.aliases.includes(commandName));
|
||||
if (!command) return;
|
||||
if (command.needs_args && !args.length) {
|
||||
return message.reply(
|
||||
globals.Replies.find(x => x.id === 'TOO_FEW_ARGS').string +
|
||||
cmdprefix +
|
||||
commandName +
|
||||
' ' +
|
||||
command.usage
|
||||
);
|
||||
} else {
|
||||
command.exec(message, args);
|
||||
}
|
||||
} catch (e) {
|
||||
message.reply(globals.Replies.find(x => x.id === 'ERROR').string);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function validateJSON(body) {
|
||||
try {
|
||||
@ -71,26 +20,60 @@ function validateJSON(body) {
|
||||
}
|
||||
|
||||
async function CreateFromFile(message, data) {
|
||||
try {
|
||||
db.find(
|
||||
{
|
||||
db.find({
|
||||
user: message.author.tag,
|
||||
}).then(docs => {
|
||||
if (docs.length === 0) {
|
||||
db.insert({
|
||||
uid: `${message.author.id}`,
|
||||
user: message.author.tag,
|
||||
},
|
||||
function (err, docs) {
|
||||
if (docs.length === 0) {
|
||||
db.insert(
|
||||
{
|
||||
user: message.author.tag,
|
||||
character: data,
|
||||
},
|
||||
function (err, docs) {
|
||||
message.reply(globals.Replies.find(r => r.id === 'SAVED_DATA').string);
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
);
|
||||
} catch (e) {
|
||||
throw e;
|
||||
}
|
||||
character: data,
|
||||
}).then(() => {
|
||||
message.reply(findMessage('SAVED_DATA'));
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
async function commandHandler(message) {
|
||||
// console.log(`${new Date().toUTCString()} ${message.author.tag} (size: ${message.attachments.size})`);
|
||||
if (message.attachments.size > 0 && message.channel.type === 'dm' && !message.author.bot) {
|
||||
try {
|
||||
const response = await fetch(message.attachments.first().url);
|
||||
const data = await validateJSON(response);
|
||||
if (data) await CreateFromFile(message, data);
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
return message.reply(findMessage('ERROR'));
|
||||
}
|
||||
} else {
|
||||
if (!message.content.startsWith(cmdprefix) || message.author.bot) {
|
||||
return null;
|
||||
}
|
||||
const args = message.content.slice(cmdprefix.length).split(' ');
|
||||
const commandName = args.shift().toLowerCase();
|
||||
const command =
|
||||
client.commands.get(commandName) ||
|
||||
client.commands.find(cmd => cmd.aliases && cmd.aliases.includes(commandName));
|
||||
if (!command) return null;
|
||||
if (command.needs_args && !args.length) {
|
||||
return message.reply(
|
||||
`${findMessage('TOO_FEW_ARGS')}\n${cmdprefix}${commandName} ${command.usage}`
|
||||
);
|
||||
}
|
||||
command.exec(message, args);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
client.commands = new Discord.Collection();
|
||||
client.on('message', commandHandler);
|
||||
client.login(process.env.BOT_TOKEN);
|
||||
client.once('ready', () => {
|
||||
console.log('Ready!');
|
||||
});
|
||||
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
|
||||
|
||||
commandFiles.forEach(file => {
|
||||
const command = require(`./commands/${file}`);
|
||||
client.commands.set(command.name, command);
|
||||
});
|
||||
|
27834
package-lock.json
generated
27834
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
86
package.json
86
package.json
@ -1,43 +1,47 @@
|
||||
{
|
||||
"name": "dsabot",
|
||||
"version": "1.5.2",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"lint": "eslint commands/",
|
||||
"start": "node index.js",
|
||||
"test": "jest --collectCoverage"
|
||||
},
|
||||
"_moduleAliases": {
|
||||
"@dsabot": "functions",
|
||||
"@data": "data",
|
||||
"@Commands": "commands",
|
||||
"@Lib": "lib"
|
||||
},
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"discord.js": "^12.5.3",
|
||||
"dotenv": "^8.2.0",
|
||||
"module-alias": "^2.2.2",
|
||||
"nedb": "^1.8.0",
|
||||
"node-fetch": "^2.6.1",
|
||||
"random": "^3.0.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/jest": "^26.0.23",
|
||||
"eslint": "^6.8.0",
|
||||
"eslint-config-prettier": "^6.8.0",
|
||||
"jest": "^26.6.3",
|
||||
"rewire": "^5.0.0"
|
||||
},
|
||||
"jest": {
|
||||
"collectCoverage": true,
|
||||
"collectCoverageFrom": [
|
||||
"**/*.{js,jsx}",
|
||||
"!**/node_modules/**",
|
||||
"!**/vendor/**"
|
||||
],
|
||||
"coverageDirectory": "coverage"
|
||||
}
|
||||
"name": "dsabot",
|
||||
"version": "1.6.1",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"lint": "eslint commands/",
|
||||
"start": "node index.js",
|
||||
"test": "jest --collectCoverage"
|
||||
},
|
||||
"_moduleAliases": {
|
||||
"@dsabot": "functions",
|
||||
"@data": "data",
|
||||
"@Commands": "commands",
|
||||
"@Lib": "lib"
|
||||
},
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"discord.js": "^12.5.3",
|
||||
"dotenv": "^8.2.0",
|
||||
"module-alias": "^2.2.2",
|
||||
"nedb-promises": "^4.1.2",
|
||||
"node-fetch": "^2.6.1",
|
||||
"random": "^3.0.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/jest": "^26.0.23",
|
||||
"babel-plugin-rewire": "^1.2.0",
|
||||
"eslint": "^6.8.0",
|
||||
"eslint-config-airbnb": "^18.2.1",
|
||||
"eslint-config-prettier": "^6.8.0",
|
||||
"eslint-import-resolver-module-alias": "github:tenfold/eslint-import-resolver-module-alias",
|
||||
"eslint-plugin-prettier": "^3.4.0",
|
||||
"jest": "^26.6.3",
|
||||
"rewire": "^5.0.0"
|
||||
},
|
||||
"jest": {
|
||||
"collectCoverage": true,
|
||||
"collectCoverageFrom": [
|
||||
"**/*.{js,jsx}",
|
||||
"!**/node_modules/**",
|
||||
"!**/vendor/**"
|
||||
],
|
||||
"coverageDirectory": "coverage"
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user